Abstract
Given an assignment market, we introduce a set of vectors, one for each possible ordering on the player set, which we name the max-payoff vectors. Each one of these vectors is obtained recursively only making use of the assignment matrix. Those max-payoff vectors that are efficient turn out to give the extreme core allocations of the market. When the assignment game has a large core, all the max-payoff vectors are extreme core allocations.
Similar content being viewed by others
References
Balinski ML, Gale D (1987) On the core of the assignment game. In: Functional analysis, optimization and matematical economics. Oxford University Press, New York, pp 274–289
Davis M, Maschler M (1965) The kernel of a cooperative game. Naval Research Logist Quart 12:223–259
Hamers H, Klijn F, Solymosi T, Tijs S, Villar JP (2002) Assignment games satisfy the CoMa-property. Games Econ Behav 38:231–239
Núñez M, Rafels C (2002) Buyer–seller exactness in the assignment game. Int J Game Theory 31:423–436
Núñez M, Rafels C (2003) Characterization of the extreme core allocations of the assignment game. Games Econ Behav 44:311–331
Shapley LS, Shubik M (1972) The Assignment Game I: the core. Int J Game Theory 1:111–130
Sharkey WW (1982) Cooperative games with large cores. Int J Game Theory 11:175–182
Solymosi T, Raghavan TES (2001) Assignment games with stable core. Int J Game Theory 30:177–185
Author information
Authors and Affiliations
Corresponding author
Rights and permissions
About this article
Cite this article
Izquierdo, J.M., Núñez, M. & Rafels, C. A simple procedure to obtain the extreme core allocations of an assignment market. Int J Game Theory 36, 17–26 (2007). https://doi.org/10.1007/s00182-007-0091-4
Accepted:
Published:
Issue Date:
DOI: https://doi.org/10.1007/s00182-007-0091-4