Abstract
Image warping is desirable in the context of image-based rendering because it increases the set of viewpoints for which a single image can be used. This paper proposes a method for image warping with adaptive accuracy compatible with current texture-mapping hardware. It is based on the observation that pixels at similar depth move in a similar way during warping. The method also generates approximate depth values at each pixel so that polygonal and image-based rendering can be applied in a mixed fashion.
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© 1998 Springer-Verlag Wien
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Schaufler, G. (1998). Per-Object Image Warping with Layered Impostors. In: Drettakis, G., Max, N. (eds) Rendering Techniques ’98. EGSR 1998. Eurographics. Springer, Vienna. https://doi.org/10.1007/978-3-7091-6453-2_14
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DOI: https://doi.org/10.1007/978-3-7091-6453-2_14
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