Abstract
With increased popularity of large tiled displays, a range of user interaction techniques have been explored in HCI, but gesture-based interaction mechanisms for tiled displays are still under investigation. This paper presents the design and implementation of gestural interaction techniques using Kinect sensors, designed for supporting natural user interaction for tiled display system. In particular, the Kinect interaction manager aggregates user skeleton data from the sensors, analyzes positions and changing user postures to recognize user gestures and triggers the Kinect handler to generate gestural interaction events that can be used for tiled display applications. We have built two tiled display applications with this interaction mechanism and it shows promising results in terms of user experience and performance.
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Seo, KY., Kim, S., Cho, Y., Park, S., Park, K.S. (2013). A Design on Gestural User Interaction Techniques for Tiled Displays Using Kinects. In: Stephanidis, C. (eds) HCI International 2013 - Posters’ Extended Abstracts. HCI 2013. Communications in Computer and Information Science, vol 373. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-39473-7_76
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DOI: https://doi.org/10.1007/978-3-642-39473-7_76
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-39472-0
Online ISBN: 978-3-642-39473-7
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