[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to main content

Simulator Sickness in Mobile Spatial Sound Spaces

  • Conference paper
Auditory Display (CMMR 2009, ICAD 2009)

Abstract

In this paper we summarize, evaluate, and discuss the effect of movement patterns in a spatial sound space on the perceived amount of simulator sickness, the pleasantness of the experience, and the perceived workload. During our user study nearly 48 percent of all participants showed mild to moderate symptoms of simulator sickness, with a trend towards stronger symptoms for those experiencing left to right movements. We found evidence for predictable left to right movements leading to a perceived unpleasantness that is significantly higher than for unpredictable or no movement at all. However none of the movement patterns had a noticable effect on the perceived cognitive load for simple tasks. We also found some differences in the perception of the sound space between men and women. Women tended to have a stronger dislike for the sound space and found the task to be more difficult.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Subscribe and save

Springer+ Basic
£29.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
GBP 19.95
Price includes VAT (United Kingdom)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
GBP 71.50
Price includes VAT (United Kingdom)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
GBP 89.99
Price includes VAT (United Kingdom)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Similar content being viewed by others

References

  1. Kennedy, R.S., Lane, N.E., Berbaum, K.S., Lilienthal, M.G.: Simulator sickness questionnaire: an enhanced method for quantifying simulator sickness. Int. J. of Aviation Psychology 3(3), 203–220 (1993)

    Article  Google Scholar 

  2. Kolasinski, E.M.: Simulator Sickness in Virtual Environments. U.S. Army Research Institute for the Behavioral and Social Sciences, Technical Report No. 1027, Alexandria, VA (1995)

    Google Scholar 

  3. Reason, J.T., Brand, J.J.: Motion Sickness. Academic Press, London (1975)

    Google Scholar 

  4. Treisman, M.: Motion sickness: an evolutionary hypothesis. Science 197(4302), 493–495 (1977)

    Article  Google Scholar 

  5. Wenzel, E.: Localization in virtual acoustic displays. Presence 1(1), 80–107 (1992)

    MathSciNet  Google Scholar 

  6. Rumsey, F.: Spatial audio. Focal Press, London (2001)

    Google Scholar 

  7. Hendrix, C., Barfield, W.: The sense of presence within auditory virtual environments Presence, 5th edn., pp. 290–301 (1996)

    Google Scholar 

  8. IJsselsteijn, W.A., de Ridder, H., Freeman, J., Avons, S.E.: Presence: Concept, determinants and measurement. Proc. of the SPIE 3959, 520–529 (2000)

    Article  Google Scholar 

  9. Riecke, B.E., Schulte-Pelkum, J., Avraamides, M., von Der Heyde, M., Bülthoff, H.H.: Cognitive Factors can Influence Self-Motion Perception (Vection) in Virtual Reality. TAP 3(3), 94–216 (2006)

    Article  Google Scholar 

  10. Hettinger, L.J., Riccio, G.E.: Visually-induced motion sickness in virtual environments. Presence 1, 306–310 (1992)

    Google Scholar 

  11. McCauley, M.E., Sharkey, T.J.: Cybersickness: Perception of Self-Motion in Virtual Environments. Presence 1(3), 311–318 (1992)

    Google Scholar 

  12. Kennedy, R.S., Hettinger, L.J., Lilienthal, M.G.: Simulator sickness. In: Crampton, G.H. (ed.) Motion and space sickness, pp. 317–341. CRC Press, Boca Raton (1990)

    Google Scholar 

  13. Regan, E.C., Price, K.R.: The frequency of occurrence and severity of side-effects of immersion virtual reality. Aviation, Space, and Environmental Medicine 65(6), 527–530 (1994)

    Google Scholar 

  14. Riecke, B.E., Feuereissen, D., Rieser, J.J.: Auditory self-motion illusions ("circular vection") can be facilitated by vibrations and the potential for actual motion. APGV, pp. 147-154 (2008)

    Google Scholar 

  15. Brandt, T., Dichgans, J., Koenig, E.: Differential effects of central versus peripheral vision on egocentric and exocentric motion perception. Experimental Brain Research 16, 476–491 (1975)

    Google Scholar 

  16. Pausch, R., Crea, T., Conway, M.: A Literature Survey for Virtual Environments: Military Flight Simulator Visual Systems and Simulator Sickness. Presence 1(3), 344–363 (1992)

    Google Scholar 

  17. Dodge, R.: Thresholds of rotation. J. Exp. Psychology 6, 107–137 (1923)

    Article  Google Scholar 

  18. Larsson, P., Västfjäll, D., Kleiner, M.: Perception of Self-motion and Presence in Auditory Virtual Environments. Presence, 252–258 (2004)

    Google Scholar 

  19. Sakamoto, S., Osada, Y., Suzuki, Y., Gyoba, J.: The effects of linearly moving sound images on selfmotion perception. Acoustical Science and Technology 25, 100–102 (2004)

    Article  Google Scholar 

  20. Väljamäe, A., Larsson, P., Västfjäll, D., Kleiner, M.: Auditory presence, individualized head-related transfer functions, and illusory ego-motion in virtual environments. Presence, 141–147 (2004)

    Google Scholar 

  21. Väljamäe, A.: Auditorily-induced illusory self-motion: A review. Brain Research Reviews 61(2), 240–255 (2009)

    Article  Google Scholar 

  22. Lackner, J.R.: Induction of illusory self-rotation and nystagmus by a rotating sound-field. Aviation, Space and Environmental Medicine 48(2), 129–131 (1977)

    Google Scholar 

  23. Riecke, B.E., Väljamäe, A., Schulte-Pelkum, J.: Moving Sounds Enhance the Visually-Induced Self-Motion Illusion (Circular Vection) in Virtual Reality. Applied Perception, vol 6(2) article 7 (2009)

    Google Scholar 

  24. Miller, N.R., Walsh, F.B., Hoyt, W.F., Newman, N.J., Biousse, V., Kerrison, J.B.: Walsh and Hoyt’s Clinical Neuro-Ophthalmology, 2nd edn. Lippincott Williams & Wilkins, Baltimore (1998)

    Google Scholar 

  25. Al’tman, Y.A., Varyagina, O.V., Gurfinkel, V.S., Levik, Y.S.: The Effects of Moving Sound Images on Postural Responses and the Head Rotation Illusion in Humans. Neuroscience and Behavioral Physiology 35(1), 103–106 (2005)

    Article  Google Scholar 

  26. Holland, S., Morse, D.R., Gedenryd, H.: AudioGPS: Spatial Audio in a Minimal Attention Interface. Human Computer Interaction with Mobile Devices (2001)

    Google Scholar 

  27. Mariette, N.: A Novel Sound Localization Experiment for Mobile Audio Augmented Reality Applications. In: Pan, Z., et al. (eds.) Advances in Artificial Reality and Tele-Existence, pp. 132–142 (2006)

    Google Scholar 

  28. McGookin, D., Brewster, S.A., Priego, P.: Audio Bubbles: Employing Non-speech Audio to Support Tourist Wayfinding. In: Altinsoy, M.E., Jekosch, U., Brewster, S. (eds.) HAID 2009. LNCS, vol. 5763, pp. 41–50. Springer, Heidelberg (2009)

    Chapter  Google Scholar 

  29. Dicke, C., Deo, S., Billinghurst, M., Lehikoinen, J.: Experiments in Mobile Spatial Audio-Conferencing: Key-based and Gesture-based interaction. In: Mobile HCI, pp. 91–100 (2008)

    Google Scholar 

  30. Sawhney, N., Schmandt, C.: Nomadic Radio: Speech and Audio Interaction for Contextual Messaging in Nomadic Environments. CHI 7(3), 353–383 (2002)

    Google Scholar 

  31. Brewster, S., Lumsden, J., Bell, M., Hall, M., Tasker, S.: Multimodal Eyes-Free Interaction Techniques for Wearable Devices. CHI 5(1), 473–480 (2003)

    Google Scholar 

  32. Sodnik, J., Dicke, C., Tomazic, S., Billinghurst, M.: A user study of auditory versus visual interfaces for use while driving. Int. J. of Human-Computer Studies 66(5), 318–332 (2008)

    Article  Google Scholar 

  33. Tikander, M., Karjalainen, M., Riikonen, V.: An Augmented Reality Audio Headset. DAFX (2008)

    Google Scholar 

  34. Wikipedia Finnland: http://fi.wikipedia.org/wiki/Wikipedia:Etusivu

  35. Kennedy, R.S., Lanham, S.D., Massey, C.J., Drexler, J.M.: Gender differences in simulator sickness incidence: Implications for military virtual reality systems. Safe Journal 25(1), 69–76 (1995)

    Google Scholar 

  36. Biocca, F.: Will simulation sickness slow down the diffusion of virtual environment technology? Presence 1(3), 334–343 (1992)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2010 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Dicke, C., Aaltonen, V., Billinghurst, M. (2010). Simulator Sickness in Mobile Spatial Sound Spaces. In: Ystad, S., Aramaki, M., Kronland-Martinet, R., Jensen, K. (eds) Auditory Display. CMMR ICAD 2009 2009. Lecture Notes in Computer Science, vol 5954. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-12439-6_15

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-12439-6_15

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-12438-9

  • Online ISBN: 978-3-642-12439-6

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics