Abstract
3D modeling is an emerging trend both in the areas of machine vision and computer graphics. With the current 3D modeling systems the user can virtually travel around a scene and see the foreground objects. A 3D model would be more realistic if the user could also go into the depth of a scene from a specific view and see the obscured objects as well as foreground objects. The aim of this paper is to present a new scheme of 3D modeling which capable of segmenting a specific view of a scene into depth-wise multiple layers followed by layer peeling. The previous works in the area of depth-wise segmentation is reviewed in detail. Later the issue of layer peeling which is causing holes in the residual image is discussed and the solutions to the problem are reviewed exhaustively.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Similar content being viewed by others
References
Scharstein, D., Szeliski, R.: A Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms. International Journal of Computer Vision 47, 7–42 (2002)
Hannah, M.J.: Computer Matching of Areas in Stereo Images, Ph.D. Thesis, Stanford University (1974)
Barron, J.L., et al.: Performance of optical flow techniques. International Journal of Computer Vision 12, 43–77 (1994)
Bergen, J., et al.: Hierarchical model-based motion estimation. In: Sandini, G. (ed.) ECCV 1992. LNCS, vol. 588, pp. 237–252. Springer, Heidelberg (1992)
Quam, L.: Hierarchical warp stereo. In: Readings in Computer Vision: Issues, Problems, Principles, and Paradigms, pp. 80–86 (1984)
Szeliski, R., Coughlan, J.: Spline-Based Image Registration. International Journal of Computer Vision 22, 199–218 (1997)
Seitz, S.M., et al.: A Comparison and Evaluation of Multi-View Stereo Reconstruction Algorithms. In: CVPR, pp. 519–528 (2006)
Seitz, S.M., Dyer, C.R.: Photorealistic Scene Reconstruction by Voxel Coloring. International Journal of Computer Vision 35, 151–173 (1999)
Vogiatzis, G., et al.: Multi-view stereo via volumetric graph-cuts. In: CVPR, vol. 2, pp. 391–398 (2005)
Bradley, D., et al.: Accurate multi-view reconstruction using robust binocular stereo and surface meshing. In: CVPR, pp. 1–8 (2008)
Merrell, P., et al.: Real-Time Visibility-Based Fusion of Depth Maps. In: IEEE 11th International Conference on Computer Vision, ICCV 2007, pp. 1–8 (2007)
Pollefeys, M., et al.: Visual Modeling with a Hand-Held Camera. International Journal of Computer Vision 59, 207–232 (2004)
Reid, I., Connor, K.: Multiview segmentation and tracking of dynamic occluding layers. Image and Vision Computing 28, 1022–1030 (2010)
Oo, T., et al.: The separation of reflected and transparent layers from real-world image sequence. Machine Vision and Applications 18, 17–24 (2007)
Shade, J., Gortler, S.J., He, L.-w., Szeliski, R.: Layered depth images. Computer Graphics (SIGGRAPH 1998), pp. 231–242 (1998)
Chang, C.-F., Bishop, G., Lastra, A.: LDI tree: a hierarchical representation for image-based rendering. In: Computer Graphics (SIGGRAPH 1999), pp. 291–298 (1999)
Zhigang, Z.: 3D LAMP: a New Layered Panoramic Representation, pp. 723–723 (2001)
Lee, S., et al.: Depth-of-field rendering with multiview synthesis. In: SIGGRAPH Asia 2009, pp. 1–6 (2009)
Bertalmio, M., Sapiro, G., Caselles, V., Ballester, C.: Image inpainting. In: SIGGRAPH 2000, pp. 417–424 (2000)
Ballester, C., et al.: Filling-in by joint interpolation of vector fields and gray levels. IEEE Transactions on Image Processing 10, 1200–1211 (2001)
Zhu, S.C., et al.: Filters, Random Fields and Maximum Entropy (FRAME): Towards a Unified Theory for Texture Modeling. International Journal of Computer Vision 27, 107–126 (1998)
Criminisi, A.: Object Removal by Exemplar-Based Inpainting, pp. 721–721 (2003)
Criminisi, A., et al.: Region filling and object removal by exemplar-based image inpainting. IEEE Transactions on Image Processing 13, 1200–1212 (2004)
Cheung, V., et al.: Video epitomes. In: CVPR, vol. 1, pp. 42–49 (2005)
Zhang, Y., et al.: Motion Layer Based Object Removal in Videos. In: WACV/MOTIONS 2005, pp. 516–521 (2005)
Vijay Venkatesh, M., et al.: Efficient object-based video inpainting. Pattern Recognition Letters 30, 168–179 (2009)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2011 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Mirkamali, S.S., Nagabhushan, P. (2011). Depth-Wise Multi-layered 3D Modeling. In: Abraham, A., Corchado, J.M., González, S.R., De Paz Santana, J.F. (eds) International Symposium on Distributed Computing and Artificial Intelligence. Advances in Intelligent and Soft Computing, vol 91. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-19934-9_52
Download citation
DOI: https://doi.org/10.1007/978-3-642-19934-9_52
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-19933-2
Online ISBN: 978-3-642-19934-9
eBook Packages: EngineeringEngineering (R0)