Abstract
The work presented in this paper refers to the implementation of a product development process based on the use of virtual model of the human body to design specific custom-fit product, such as a prosthesis socket (interface between the residual limb and the mechanical part of the prosthesis). It considers the integration of advanced ICT tools coming from the reverse engineering, the physics-based modelling and simulation, and the rapid prototyping fields. The paper describes problems related to the implementation of each step within a real socket development process.
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Colombo, G., Filippi, S., Rissone, P., Rizzi, C. (2007). ICT Methodologies to Model and Simulate Parts of Human Body for Prosthesis Design. In: Duffy, V.G. (eds) Digital Human Modeling. ICDHM 2007. Lecture Notes in Computer Science, vol 4561. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-73321-8_64
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DOI: https://doi.org/10.1007/978-3-540-73321-8_64
Publisher Name: Springer, Berlin, Heidelberg
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