[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to main content

A Learning-Based High-Level Human Computer Interface for Face Modeling and Animation

  • Conference paper
Artifical Intelligence for Human Computing

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 4451))

Abstract

This paper describes a system for animation and modeling of faces in images or in 3D. It provides high-level control of facial appearance to users, due to a learning-based approach that extracts class-specific information from a database of 3D scans. The modification tools include changes of facial attributes, such as body weight, masculine or feminine look, or overall head shape. Facial expressions are learned from examples and can be applied to new individuals. The system is intrinsically based on 3D face shapes and surface colors, but it can be applied to existing images as well, using a 3D shape reconstruction algorithm that operates on single images. After reconstruction, faces can be modified and drawn back into the original image, so the users can manipulate, animate and exchange faces in images at any given pose and illumination. The system can be used to create face models or images from a vague description or mental image, for example based on the recollection of eyewitnesses in forensic applications. For this specific problem, we present a software tool and a user study with a forensic artist. Our model-based approach may be considered a prototype implementation of a high-level user interface to control meaningful attributes in human faces.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Subscribe and save

Springer+ Basic
£29.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
GBP 19.95
Price includes VAT (United Kingdom)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
GBP 35.99
Price includes VAT (United Kingdom)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
GBP 44.99
Price includes VAT (United Kingdom)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Similar content being viewed by others

References

  1. Blanz, V., et al.: Creating face models from vague mental images. Computer Graphics Forum (EUROGRAPHICS 2006) 25(3), 645–654 (2006)

    Article  Google Scholar 

  2. Blanz, V., et al.: Reanimating faces in images and video. Computer Graphics Forum (EUROGRAPHICS 2003) 22(3), 641–650 (2003)

    Article  Google Scholar 

  3. Blanz, V., et al.: Exchanging faces in images. Computer Graphics Forum (EUROGRAPHICS 2004) 23(3), 669–676 (2004)

    Article  Google Scholar 

  4. Blanz, V., Vetter, T.: A morphable model for the synthesis of 3D faces. In: Computer Graphics Proc. SIGGRAPH’99, pp. 187–194 (1999)

    Google Scholar 

  5. Blanz, V., Vetter, T.: Face recognition based on fitting a 3d morphable model. IEEE Trans. on Pattern Analysis and Machine Intelligence 25(9), 1063–1074 (2003)

    Article  Google Scholar 

  6. Burns, M., et al.: Line drawings from volume data. In: Computer Graphics Proceedings SIGGRAPH 2005, pp. 512–518 (2005)

    Google Scholar 

  7. Burt, P.J., Adelson, E.H.: A Multiresolution Spline with Application to Image Mosaics. ACM Transactions on Graphics 2(4), 217–236 (1983)

    Article  Google Scholar 

  8. Deffenbacher, K., et al.: The face typicality-recognizability relationship: encoding or retrieval locus? Memory and Cognition 28(7), 1173–1182 (2000)

    Google Scholar 

  9. Duda, R., Hart, P., Stork, D.: Pattern Classification, 2nd edn. John Wiley & Sons, New York (2001)

    MATH  Google Scholar 

  10. Hertzmann, A.: Painterly rendering with curved brush strokes of multiple sizes. In: Computer Graphics Proceedings SIGGRAPH 1998, pp. 453–460 (1998)

    Google Scholar 

  11. Liebowitz, D., Criminisi, A., Zisserman, A.: Creating architectural models from images. In: Proc. of EuroGraphics, vol. 18, pp. 39–50 (1999)

    Google Scholar 

  12. Ostromoukhov, V.: Digital facial engraving. In: Computer Graphics Proceedings SIGGRAPH 1999, pp. 417–424 (1999)

    Google Scholar 

  13. Parke, F.I., Waters, K.: Computer Facial Animation. A.K. Peters, Wellesley (1996)

    Google Scholar 

  14. Pattanaik, S.N., et al.: Time-dependent visual adaptation for fast realistic image display. In: Computer Graphics Proceedings SIGGRAPH 2000, pp. 47–54 (2000)

    Google Scholar 

  15. Phillips, P.J., et al.: The feret database and evaluation procedure for face recognition algorithms. Image and Vision Computing J. 16(5), 295–306 (1998)

    Article  Google Scholar 

  16. Terzopoulos, D., Waters, K.: Analysis and synthesis of facial image sequences using physical and anatomical models. IEEE Trans. on Pattern Analysis and Machine Intelligence 15(6), 569–579 (1993)

    Article  Google Scholar 

  17. UNIDAS. PHANTOM PROFESSIONALxp© (2005), http://www.unidas.com/html/phantome.html

  18. Vetter, T., Poggio, T.: Linear object classes and image synthesis from a single example image. IEEE Trans. on Pattern Analysis and Machine Intelligence 19(7), 733–742 (1997)

    Article  Google Scholar 

  19. Vlasic, D., et al.: Face transfer with multilinear models. In: Computer Graphics Proc. SIGGRAPH’05, pp. 426–433 (2005)

    Google Scholar 

  20. Yoshida, A., et al.: Perceptual evaluation of tone mapping operators with real-world sceness. In: Rogowitz, B.E., Pappas, T.N., Daly, S.J. (eds.) Human Vision and Electronic Imaging X, IS&T/SPIE’s 17th Annual Symposium on Electronic Imaging, San Jose, USA, January 2005. SPIE Proceedings Series, vol. 5666, pp. 192–203 (2005)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Thomas S. Huang Anton Nijholt Maja Pantic Alex Pentland

Rights and permissions

Reprints and permissions

Copyright information

© 2007 Springer Berlin Heidelberg

About this paper

Cite this paper

Blanz, V. (2007). A Learning-Based High-Level Human Computer Interface for Face Modeling and Animation. In: Huang, T.S., Nijholt, A., Pantic, M., Pentland, A. (eds) Artifical Intelligence for Human Computing. Lecture Notes in Computer Science(), vol 4451. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-72348-6_15

Download citation

  • DOI: https://doi.org/10.1007/978-3-540-72348-6_15

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-72346-2

  • Online ISBN: 978-3-540-72348-6

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics