Abstract
This paper describes a system for animation and modeling of faces in images or in 3D. It provides high-level control of facial appearance to users, due to a learning-based approach that extracts class-specific information from a database of 3D scans. The modification tools include changes of facial attributes, such as body weight, masculine or feminine look, or overall head shape. Facial expressions are learned from examples and can be applied to new individuals. The system is intrinsically based on 3D face shapes and surface colors, but it can be applied to existing images as well, using a 3D shape reconstruction algorithm that operates on single images. After reconstruction, faces can be modified and drawn back into the original image, so the users can manipulate, animate and exchange faces in images at any given pose and illumination. The system can be used to create face models or images from a vague description or mental image, for example based on the recollection of eyewitnesses in forensic applications. For this specific problem, we present a software tool and a user study with a forensic artist. Our model-based approach may be considered a prototype implementation of a high-level user interface to control meaningful attributes in human faces.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Similar content being viewed by others
References
Blanz, V., et al.: Creating face models from vague mental images. Computer Graphics Forum (EUROGRAPHICS 2006) 25(3), 645–654 (2006)
Blanz, V., et al.: Reanimating faces in images and video. Computer Graphics Forum (EUROGRAPHICS 2003) 22(3), 641–650 (2003)
Blanz, V., et al.: Exchanging faces in images. Computer Graphics Forum (EUROGRAPHICS 2004) 23(3), 669–676 (2004)
Blanz, V., Vetter, T.: A morphable model for the synthesis of 3D faces. In: Computer Graphics Proc. SIGGRAPH’99, pp. 187–194 (1999)
Blanz, V., Vetter, T.: Face recognition based on fitting a 3d morphable model. IEEE Trans. on Pattern Analysis and Machine Intelligence 25(9), 1063–1074 (2003)
Burns, M., et al.: Line drawings from volume data. In: Computer Graphics Proceedings SIGGRAPH 2005, pp. 512–518 (2005)
Burt, P.J., Adelson, E.H.: A Multiresolution Spline with Application to Image Mosaics. ACM Transactions on Graphics 2(4), 217–236 (1983)
Deffenbacher, K., et al.: The face typicality-recognizability relationship: encoding or retrieval locus? Memory and Cognition 28(7), 1173–1182 (2000)
Duda, R., Hart, P., Stork, D.: Pattern Classification, 2nd edn. John Wiley & Sons, New York (2001)
Hertzmann, A.: Painterly rendering with curved brush strokes of multiple sizes. In: Computer Graphics Proceedings SIGGRAPH 1998, pp. 453–460 (1998)
Liebowitz, D., Criminisi, A., Zisserman, A.: Creating architectural models from images. In: Proc. of EuroGraphics, vol. 18, pp. 39–50 (1999)
Ostromoukhov, V.: Digital facial engraving. In: Computer Graphics Proceedings SIGGRAPH 1999, pp. 417–424 (1999)
Parke, F.I., Waters, K.: Computer Facial Animation. A.K. Peters, Wellesley (1996)
Pattanaik, S.N., et al.: Time-dependent visual adaptation for fast realistic image display. In: Computer Graphics Proceedings SIGGRAPH 2000, pp. 47–54 (2000)
Phillips, P.J., et al.: The feret database and evaluation procedure for face recognition algorithms. Image and Vision Computing J. 16(5), 295–306 (1998)
Terzopoulos, D., Waters, K.: Analysis and synthesis of facial image sequences using physical and anatomical models. IEEE Trans. on Pattern Analysis and Machine Intelligence 15(6), 569–579 (1993)
UNIDAS. PHANTOM PROFESSIONALxp© (2005), http://www.unidas.com/html/phantome.html
Vetter, T., Poggio, T.: Linear object classes and image synthesis from a single example image. IEEE Trans. on Pattern Analysis and Machine Intelligence 19(7), 733–742 (1997)
Vlasic, D., et al.: Face transfer with multilinear models. In: Computer Graphics Proc. SIGGRAPH’05, pp. 426–433 (2005)
Yoshida, A., et al.: Perceptual evaluation of tone mapping operators with real-world sceness. In: Rogowitz, B.E., Pappas, T.N., Daly, S.J. (eds.) Human Vision and Electronic Imaging X, IS&T/SPIE’s 17th Annual Symposium on Electronic Imaging, San Jose, USA, January 2005. SPIE Proceedings Series, vol. 5666, pp. 192–203 (2005)
Author information
Authors and Affiliations
Editor information
Rights and permissions
Copyright information
© 2007 Springer Berlin Heidelberg
About this paper
Cite this paper
Blanz, V. (2007). A Learning-Based High-Level Human Computer Interface for Face Modeling and Animation. In: Huang, T.S., Nijholt, A., Pantic, M., Pentland, A. (eds) Artifical Intelligence for Human Computing. Lecture Notes in Computer Science(), vol 4451. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-72348-6_15
Download citation
DOI: https://doi.org/10.1007/978-3-540-72348-6_15
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-72346-2
Online ISBN: 978-3-540-72348-6
eBook Packages: Computer ScienceComputer Science (R0)