Abstract
This paper presents an architecture to integrate a number of robotic platforms in interactive immersive virtual environments. The architecture, termed ArVETO (Aria Virtual Environment for Tele- Operation), is a client-server framework that communicates directly with a state-of-the-art game engine to utilize a virtual environment in support of tele-robotics and tele-presence. The strength of the proposed architecture is that it allows for the integration of heterogeneous robotic systems in an intelligent immersive environment for intuitive interaction between the robot and its operators. By utilizing an immersive virtual reality medium, an operator can more naturally interact with the robot; as buttons and joysticks can be replaced with hand gestures and interactions with the virtual environment. This provides a higher degree of immersion and interactivity for the operator when compared to more traditional control schemes.
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Acknowledgements
This material is based upon work supported in part by the U. S. Army Research Laboratory and the U. S. Department of Defense under grant numbers W911NF-15-1-0024 and W911NF-15-1-0455. This support does not necessarily imply endorsement by the DoD or the ARL.
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Bounds, M., Wilson, B., Tavakkoli, A., Loffredo, D. (2016). An Integrated Cyber-Physical Immersive Virtual Reality Framework with Applications to Telerobotics. In: Bebis, G., et al. Advances in Visual Computing. ISVC 2016. Lecture Notes in Computer Science(), vol 10073. Springer, Cham. https://doi.org/10.1007/978-3-319-50832-0_23
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DOI: https://doi.org/10.1007/978-3-319-50832-0_23
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