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3D Physics Virtual Laboratory as a Teaching Platform

  • Conference paper
  • First Online:
Augmented and Virtual Reality (AVR 2015)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 9254))

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Abstract

Current work demonstrates an usage of the 3D Physics Virtual Laboratory within the teaching process of the students who are getting their bachelor degrees at a technical universities. The main advantages of presented software package is an utilization of the complete simulation of the real world physics in an virtual environment. Additional advantage of work is that it’s flexibility-by-design. The flexibility of the 3D Physics Virtual Laboratory software package is achieved through the completed development loop adapted under agile methodology. The work also shows the overall structure of the components within the software package, technological foundation and description of the laboratory. The Microsoft .NET with it’s framework .NET XNA were used as an software foundation for building core elements of the current 3D Physics Virtual Laboratory.

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Acknowledgment

The work was done under the funding of the Ministry of Education and Science of the Republic of Kazakhstan 2015 Scientific Program (No. 2622/GF4).

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Correspondence to Yevgeniya Daineko .

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Daineko, Y., Ipalakova, M., Dmitriyev, V., Giyenko, A., Rakhimzhanova, N. (2015). 3D Physics Virtual Laboratory as a Teaching Platform. In: De Paolis, L., Mongelli, A. (eds) Augmented and Virtual Reality. AVR 2015. Lecture Notes in Computer Science(), vol 9254. Springer, Cham. https://doi.org/10.1007/978-3-319-22888-4_34

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  • DOI: https://doi.org/10.1007/978-3-319-22888-4_34

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-22887-7

  • Online ISBN: 978-3-319-22888-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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