Abstract
This paper introduces a systematic method to study food consumption behaviors using eye-tracking within Mixed Reality (MR) settings. Participants wearing video see-through headsets are exposed to various food-related scenarios. Eye-tracking metrics, such as gaze direction, duration, and frequency, are gathered and analyzed alongside questionnaires about eating habits integrated with immersive data storytelling visuals relating to key factors affecting food consumption habits into the MR environment. The approach demonstrates how eye-tracking can reveal underlying preferences and biases not evident through conventional survey techniques, offering valuable insights for fields like health, nutrition, and advertising. Preliminary findings suggest a relationship between gaze patterns and food choices, influenced by dietary preferences, highlighting the utility of MR eye-tracking in behavioral research and dietary analysis. Specifically, it is shown that carnivorous participants display a significant focus on meat scenarios, while vegetarian participants are more engaged with more sustainable food choices. Furthermore, omnivorous participants showed a higher engagement with the presented key factors, possibly due to the complexity and variety in their diet choices. This differential attention underscores the potential for MR technologies to tailor educational and marketing strategies that are more aligned with individual dietary habits and preferences.
Institute of Communication and Computer Systems, ICCS.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
Sember, V., Meh, K., Sorić, M., Starc, G., Rocha, P., Jurak, G.: Validity and reliability of international physical activity questionnaires for adults across EU countries: systematic review and meta analysis. Int. J. Environ. Res. Publ. Health 17(19), 7161 (2020). https://doi.org/10.3390/ijerph17197161
Svendsen, M., Tonstad, S.: Accuracy of food intake reporting in obese subjects with metabolic risk factors. Br. J. Nutr. 95(3), 640–649 (2006). https://doi.org/10.1079/bjn20051662
Manzoni, G.M., et al.: Virtual reality-enhanced cognitive-behavioral therapy for morbid obesity: a randomized controlled study with 1 year follow-up. Cyberpsychol. Behav. Soc. Netw. 19(2), 134–140 (2016). https://doi.org/10.1089/cyber.2015.0208
Ruppenthal, T.: Eye-tracking studies on sustainable food consumption: a systematic literature review. Sustainability 15(23), 16434 (2023). https://doi.org/10.3390/su152316434
Yanprasertsak, J., Bunkerd, I., Thanasuan, K.: The development of metabolic syndromes learning application using augmented-virtual reality technology. In: 2023 8th International STEM Education Conference (iSTEM-Ed) (2023). https://doi.org/10.1109/iSTEM-Ed59413.2023.10305738
Schroeder, P., Collantoni, E., Lohmann, J., Butz, M.V., Plewnia, C.: Faster grasping of high-calorie food objects in virtual reality. (2021). https://doi.org/10.21203/rs.3.rs-524244/v1
Rauschnabel, P.A., Felix, R., Hinsch, C., Shahab, H., Alt, F.: What is XR? Towards a framework for augmented and virtual reality. Comput. Hum. Behav. 133, 107289 (2022). https://doi.org/10.1016/j.chb.2022.107289
Sundstedt, V., Garro, V.: A systematic review of visualization techniques and analysis tools for eye-tracking in 3D environments. Front. Neuroergon. 3, 910019 (2022). https://doi.org/10.3389/fnrgo.2022.910019
Duchowski, A.T.: Eye Tracking Methodology. Springer, Cham (2017). https://doi.org/10.1007/978-3-319-57883-5
Ferguson, J.J., Oldmeadow, C., Mishra, G.D., Garg, M.L.: Plant-based dietary patterns are associated with lower body weight, BMI and waist circumference in older Australian women. Public Health Nutr. 25(1), 18–31 (2022). https://doi.org/10.1017/S1368980021003852
Sluik, D., Streppel, M.T., van Lee, L., Geelen, A., Feskens, E.J.: Evaluation of a nutrient-rich food index score in the Netherlands. J. Nutr. Sci. 4, e14 (2015). https://doi.org/10.1017/jns.2015.4
Poore, J., Nemecek, T.: Reducing food’s environmental impacts through producers and consumers. Science 360(6392), 987–992 (2018). https://doi.org/10.1126/science.aaq0216
Acknowledgements
This research is supported by Funding from the EU Horizon 2020 project under grant agreement no. 101081617 (CHOICE).
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2024 The Author(s), under exclusive license to Springer Nature Switzerland AG
About this paper
Cite this paper
Tantaroudas, N.D., Koukoudis, K., Tsimiklis, G., Amditis, A., Katika, T. (2024). A Mixed Reality Eye-Tracking Investigation on Key Factors Affecting Food Consumption Habits. In: De Paolis, L.T., Arpaia, P., Sacco, M. (eds) Extended Reality. XR Salento 2024. Lecture Notes in Computer Science, vol 15028. Springer, Cham. https://doi.org/10.1007/978-3-031-71704-8_18
Download citation
DOI: https://doi.org/10.1007/978-3-031-71704-8_18
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-031-71703-1
Online ISBN: 978-3-031-71704-8
eBook Packages: Computer ScienceComputer Science (R0)