Abstract
In this paper, we discuss work-in-progress research on tangible interfaces for interactive cutaway visualizations in Mixed Reality (MR). We present an approach that allows users to flexibly and intuitively define virtual cutaway geometry by directly interacting with real-world objects. Using hand movements the user physically traces the shape of the cutaway on an object, without the need for specialized input devices. Tangible interaction allows more accurate interaction and makes it easier for users to plan the placement and shape of required cutaways that fit the object. We developed a prototype demonstrator on the Microsoft HoloLens 2 and present the design and implementation details for such a system and discuss insights, gained from preliminary testing, that motivate compelling directions for future work.
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Acknowledgments
This work is supported by the Science Foundation Ireland Centres for Research Training in Digitally-Enhanced Reality and Artificial Intelligence under Grant Nos. 18/CRT/6224 and 18/CRT/6223; a Trinity College Dublin PhD Award and the Horizon Europe Framework Program under grant agreement 101070109.
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Li, X., Jalan, P., Dingliana, J. (2025). A Tangible Interface for Creating Virtual Cutaways in Mixed Reality. In: Reyes-Lecuona, A., et al. Virtual Reality and Mixed Reality. EuroXR 2024. Lecture Notes in Computer Science, vol 15445. Springer, Cham. https://doi.org/10.1007/978-3-031-78593-1_10
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