[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to main content

A Real Space Extension Approach Using a Turntable for Natural Walking in Virtual Reality

  • Conference paper
  • First Online:
HCI International 2022 – Late Breaking Papers: Interacting with eXtended Reality and Artificial Intelligence (HCII 2022)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 13518))

Included in the following conference series:

  • 1961 Accesses

Abstract

There are three main types of walking techniques for moving in a virtual reality (VR) space. However, these techniques are far from real walking and cause discomfort when walking. This study proposes a method for natural walking in VR space. The proposed method uses a turntable to rotate only the body in real space, thereby extending the walking range. Furthermore, we evaluate the efficiency of the proposed method by comparing the subjective evaluation of walking sensation with two other representative movement methods. In the experiment, we evaluated the sense of natural gait by comparing the scores from a questionnaire on the sense of gait. The experimental results suggest that the proposed method is the most natural way to walk in the VR space compared to other methods. The results also indicated that the perception of space differed depending on the means of movement in the VR space, suggesting the need for further investigation.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Subscribe and save

Springer+ Basic
£29.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
GBP 19.95
Price includes VAT (United Kingdom)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
GBP 59.99
Price includes VAT (United Kingdom)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
GBP 74.99
Price includes VAT (United Kingdom)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Similar content being viewed by others

References

  1. Tachi, S., Satou, M., Hirose, M.: Virtual Reality, p. 10. Gaku Corona Publishing Co., Ltd. (2019)

    Google Scholar 

  2. Nilsson, N.C., Serafin, S., Steinicke, F., Nordahl, R.: Natural walking in virtual reality: a review. Comput. Entertainment 16(2), 1–22 (2018)

    Article  Google Scholar 

  3. Wilson, P.T., Kalescky, W., MacLaughlin, A.: VR locomotion: Walking> walking in place> arm swinging. In: Proceedings of the 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Applications in Industry, vol. 1, pp. 243–249. ACM (2016)

    Google Scholar 

  4. Feasel, J., Whitton, M.C., Wendt, J.D.: LLCM-WIP: Low-latency, continuous-motion walking-in-place. In: Proceedings of the 2008 IEEE Symposium on 3D User Interfaces (3DUI’08), pp. 97–104. IEEE (2008)

    Google Scholar 

  5. Feasel, J., Whitton, M.C., Kassler, L., Brooks, F.P., Lewek, M.D.: The integrated virtual environment rehabilitation treadmill system. IEEE Trans. Neural Syst. Rehabil. Eng. 19(3), 290–297 (2011)

    Article  Google Scholar 

  6. Walther-Franks, B., Wenig, D., Smeddinck, J., Malaka, R.: Suspended walking: a physical locomotion interface for virtual reality. In: Anacleto, J.C., Clua, E.W.G., da Silva, F.S.C., Fels, S., Yang, H.S. (eds.) ICEC 2013. LNCS, vol. 8215, pp. 185–188. Springer, Heidelberg (2013). https://doi.org/10.1007/978-3-642-41106-9_27

    Chapter  Google Scholar 

  7. Steinicke, F., Bruder, G., Jerald, J., Frenz, H., Lappe, M.: Estimation of detection thresholds for redirected walking techniques. IEEE Trans. Visual. Comput. Graphics 16(1), 17–27 (2010)

    Article  Google Scholar 

  8. Bolte, B., Lappe, M.: Subliminal reorientation and repositioning in immersive virtual environments using saccadic suppression. IEEE Trans. Visual Comput. Graphics 21(4), 545–552 (2015)

    Article  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Takehiko Yamaguchi .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2022 Springer Nature Switzerland AG

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Urata, R., Watabe, Y., Yamaguchi, T. (2022). A Real Space Extension Approach Using a Turntable for Natural Walking in Virtual Reality. In: Chen, J.Y.C., Fragomeni, G., Degen, H., Ntoa, S. (eds) HCI International 2022 – Late Breaking Papers: Interacting with eXtended Reality and Artificial Intelligence. HCII 2022. Lecture Notes in Computer Science, vol 13518. Springer, Cham. https://doi.org/10.1007/978-3-031-21707-4_14

Download citation

  • DOI: https://doi.org/10.1007/978-3-031-21707-4_14

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-031-21706-7

  • Online ISBN: 978-3-031-21707-4

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics