Abstract
This study analyzes studies that have a methodological basis in the development of computer applications for the area of tourism supported by augmented reality technology. Augmented reality has proven to have great potential in learning due to its high level of visibility and interaction. The problem is the lack of research on development methodologies, supplementation of information for users with augmented reality, other alternatives in steps that allow the integration of image information in the tourism sector. The objective is to propose or adopt a methodology for the development of computer applications with augmented reality in the tourism sector. The methodology used in this proposal is oriented in analytical and exploratory research for a review of research work on the subject and theoretical proposal. After conducting the bibliographic analysis, the result was a Mixed methodology prototype for the development of computer applications and a general algorithm of methodology. It was concluded that, in the proposed methodology, the amount required in functionalities, data management processes, and codes of an application influence the development of computer applications; Augmented reality has great potential in many areas, tourism is a good application option for its features and benefits.
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This work has been supported by the GIIAR research group and the Universidad Politécnica Salesiana.
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Rios, M.D.G., Villegas, J.J.T., Martinez, M.A.Q., Vazquez, M.Y.L. (2022). Methodology for the Development of Computer Applications with Augmented Reality in the Tourism Sector. In: Ahram, T., Taiar, R. (eds) Human Interaction, Emerging Technologies and Future Systems V. IHIET 2021. Lecture Notes in Networks and Systems, vol 319. Springer, Cham. https://doi.org/10.1007/978-3-030-85540-6_101
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