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A Novel Multi-feature Skeleton Representation for 3D Action Recognition

  • Conference paper
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Pattern Recognition. ICPR International Workshops and Challenges (ICPR 2021)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 12665))

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Abstract

Deep-learning-based methods have been used for 3D action recognition in recent years. Methods based on recurrent neural networks (RNNs) have the advantage of modeling long-term context, but they focus mainly on temporal information and ignore the spatial relationships in each skeleton frame. In addition, it is difficult to handle a very long skeleton sequence using an RNN. Compared with an RNN, a convolutional neural network (CNN) is better able to extract spatial information. To model the temporal information of skeleton sequences and incorporate the spatial relationship in each frame efficiently using a CNN, this paper proposes a multi-feature skeleton representation for encoding features from original skeleton sequences. The relative distances between joints in each skeleton frame are computed from the original skeleton sequence, and several relative angles between the skeleton structures are computed. This useful information from the original skeleton sequence is encoded as pixels in grayscale images. To preserve more spatial relationships between input skeleton joints in these images, the skeleton joints are divided into five groups: one for the trunk and one for each arm and each leg. Relationships between joints in the same group are more relevant than those between joints in different groups. By rearranging pixels in encoded images, the joints that are mutually related in the spatial structure are adjacent in the images. The skeleton representations, composed of several grayscale images, are input to CNNs for action recognition. Experimental results demonstrate the effectiveness of the proposed method on three public 3D skeleton-based action datasets.

This work is supported by the National Key R&D Program of China (2017YFB1002203), National Natural Science Foundation of China (62032022, 61671426, 61972375, 61871258, 61929104), Beijing Municipal Natural Science Foundation (4182071), the Fundamental Research Funds for the Central Universities (Y95401YXX2) and Scientific Research Program of Beijing Municipal Education Commission (KZ201911417048).

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Acknowledgment

The research in this paper used the NTU RGB+D and NTU RGB+D 120 Action Recognition Dataset made available by the ROSE Lab at the Nanyang Technological University, Singapore.

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Correspondence to Jian Xue .

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Chen, L., Lu, K., Gao, P., Xue, J., Wang, J. (2021). A Novel Multi-feature Skeleton Representation for 3D Action Recognition. In: Del Bimbo, A., et al. Pattern Recognition. ICPR International Workshops and Challenges. ICPR 2021. Lecture Notes in Computer Science(), vol 12665. Springer, Cham. https://doi.org/10.1007/978-3-030-68821-9_33

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  • DOI: https://doi.org/10.1007/978-3-030-68821-9_33

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