Abstract
Content-based video analysis is still a very intensively developed area of research in computer science. One of the most frequent purpose of content-based analysis is a video summarization. A basketball game coverage usually lasts for around two hours whereas the game itself is less than one hour. The basketball video can be modeled as a sequence of plays being defined as the segments when an important action occurs interleaved with breaks which can be ignored in video summarizing or highlight detection automatic processes. The paper proposes a method a basketball game segmentation into plays and breaks. The proposed method is based on the analysis of the slope of the basketball top court boundary. The tests performed in the AVI Indexer showed that the analysis of the slope of the playing field leads to the correct detection of more than 85% of play and break segments.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Similar content being viewed by others
References
Zhou, W., Vellaikal, A., Kuo, C.C.: Rule-based video classification system for basketball video indexing. In: Proceedings of the 2000 ACM Workshops on Multimedia, pp. 213–216. ACM (2000)
Ekin, A., Tekalp, A.M.: Generic play-break event detection for summarization and hierarchical sports video analysis. In: Proceedings of the International Conference on Multimedia and Expo, ICME 2003, Vol. 1, pp. 169–172. IEEE (2003)
Kim, E.-J., Lee, G.-G., Jung, C., Kim, S.-K., Kim, J.-Y., Kim, W.-Y.: A video summarization method for basketball game. In: Ho, Y.-S., Kim, H.J. (eds.) PCM 2005. LNCS, vol. 3767, pp. 765–775. Springer, Heidelberg (2005). https://doi.org/10.1007/11581772_67
Tien, M.C., Chen, H.T., Chen, Y.W., Hsiao, M.H., Lee, S.Y.: Shot classification of basketball videos and its application in shooting position extraction. In: IEEE International Conference on Acoustics, Speech and Signal Processing, ICASSP 2007, vol. 1, pp. 1085–1088. IEEE (2007)
Chen, Y.H., Deng, L.Y.: Event mining and indexing in basketball video. In: Fifth International Conference on Genetic and Evolutionary Computing, pp. 247–251. IEEE (2011)
Hu, M.C., Chang, M.H., Wu, J.L., Chi, L.: Robust camera calibration and player tracking in broadcast basketball video. IEEE Trans. Multimed. 13(2), 266–279 (2011)
Wen, P.C., Cheng, W.C., Wang, Y.S., Chu, H.K., Tang, N.C., Liao, H.Y.M.: Court reconstruction for camera calibration in broadcast basketball videos. IEEE Trans. Visual Comput. Graph. 22(5), 1517–1526 (2016)
Takahashi, M., Naemura, M., Fujii, M., Little, J.J.: Recognition of action in broadcast basketball videos on the basis of global and local pairwise representation. In: IEEE International Symposium on Multimedia, pp. 147–154. IEEE (2013)
Ivankovic, Z., Rackovic, M., Ivkovic, M.: Automatic player position detection in basketball games. Multimed. Tools Appl. 72(3), 2741–2767 (2014)
Choroś, K.: Highlights extraction in sports videos based on automatic posture and gesture recognition. In: Nguyen, N.T., Tojo, S., Nguyen, L.M., Trawiński, B. (eds.) ACIIDS 2017. LNCS (LNAI), vol. 10191, pp. 619–628. Springer, Cham (2017). https://doi.org/10.1007/978-3-319-54472-4_58
Pecev, P., Racković, M., Ivković, M.: A system for deductive prediction and analysis of movement of basketball referees. Multimed. Tools Appl. 75(23), 16389–16416 (2016)
Bettadapura, V., Pantofaru, C., Essa, I.: Leveraging contextual cues for generating basketball highlights. In: Proceedings of the 24th ACM International Conference on Multimedia, pp. 908–917. ACM (2016)
Wu, L., et al.: Ontology based global and collective motion patterns for event classification in basketball videos. Preprint arXiv:1903.06879 (2019)
Ekin, A., Tekalp, A.M.: Shot type classification by dominant color for sports video segmentation and summarization. In: Proceedings of the International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2003, vol. 3, pp. 173–176. IEEE (2003)
Liu, C., Huang, Q., Jiang, S., Xing, L., Ye, Q., Gao, W.: A framework for flexible summarization of racquet sports video using multiple modalities. Comput. Vis. Image Underst. 113(3), 415–424 (2009)
Chu, W.T., Tsai, W.H.: Modeling spatiotemporal relationships between moving objects for event tactics analysis in tennis videos. Multimed. Tools Appl. 50(1), 149–171 (2010)
Carbonneau, M.A., Raymond, A.J., Granger, E., Gagnon, G.: Real-time visual play-break detection in sport events using a context descriptor. In: Proceedings of the International Symposium on Circuits and Systems, ISCAS, pp. 2808–2811. IEEE (2015)
Choroś, K.: Video structure analysis for content-based indexing and categorisation of TV sports news. Int. J. Intell. Inf. Database Syst. 6(5), 451–465 (2012)
Ibrahim, Z.A.A.: TV Stream table of content: a new level in the hierarchical video representation. J. Comput. Sci. Appl. 7(1), 1–9 (2019)
Choroś, K.: Video structure analysis and content-based indexing in the automatic video indexer AVI. In: Nguyen, N.T., Zgrzywa, A., Czyżewski, A. (eds.) Advances in Multimedia and Network Information System Technologies. Advances in Intelligent and Soft Computing, vol. 80, pp. 79–90. Springer, Heidelberg (2010). https://doi.org/10.1007/978-3-642-14989-4_8
Yu, X., Ding, W., Zeng, Z., Leong, H.W.: Reading digital video clocks. Int. J. Pattern Recogn. Artif. Intell. 29(04), 1555006-1-21 (2015)
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2019 Springer Nature Switzerland AG
About this paper
Cite this paper
Choroś, K., Paruszkiewicz, K. (2019). Automatic Detection of Play and Break Segments in Basketball Videos Based on the Analysis of the Slope of the Basketball Court Boundary. In: Nguyen, N., Chbeir, R., Exposito, E., Aniorté, P., Trawiński, B. (eds) Computational Collective Intelligence. ICCCI 2019. Lecture Notes in Computer Science(), vol 11684. Springer, Cham. https://doi.org/10.1007/978-3-030-28374-2_55
Download citation
DOI: https://doi.org/10.1007/978-3-030-28374-2_55
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-030-28373-5
Online ISBN: 978-3-030-28374-2
eBook Packages: Computer ScienceComputer Science (R0)