Abstract
Concepts of mixed reality and virtual environments and their supporting technology are brought together and developed further. Continuous multi-sensory interaction and digital description put audiences into a narrative environment and unifies the emotion and the perception of informations. This paper proposes design possibilities that multi-sensory and multi-time-and-space interactions of information lead audiences into the narrative process. The perceptual environment will produce various information feedback based on audiences’ behaviors, ultimately achieve unity in physiological emotions and perceptual behaviors and creating a new multi-dimensional perceptual experience space. This perceptual environment will get the audience more involved in the narration with the application of multi-media devices, and audiences will be more relaxed and free to participate in the spatial narrative.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Similar content being viewed by others
References
Li, Y., Wu, X.: Spatial narrative study of Jiangnan sericulture museum in Wuxi. 2019(03), 123–125 (2019). Dazhongwenyi
Zhou, P.-C., Ye, P.: Deep experience of digital interactive display design based on the general narrative concept. Packag. Eng. 39(04), 01–06 (2010)
Jin, X.-Y.: Study of contemporary museum narrative. Zhejiang University, Hangzhou (2013)
Ascott, R.: Art and transformation technology. CANS 2002(10), 01–03 (2002)
Li, Q.-R.: The narrative construction of memory formulation in urban public space. Jiangnan University, Wuxi (2009)
Zhang, L.: Analysis on structure of virtual experience design. 2009(11), 84–85 (2009). Zhuangshi
Tang, S.-M., Gu, H.-Z.: Multimedia virtual reality—sensory experience design of online brand stores. Art Des. 2008(09), 17–19 (2008)
An, L.-L.: Graphics Language and Digital Media Studies. Guangxi Normal University, Guilin (2010)
Tan, Y., Fan, X.: Research on the characteristics of interactive display space based on perceptual experience. 2019(02), 73–74 (2019). Dazhongwenyi
Zeng, L.-X., Jiang, X., Dai, C.-Q.: Design principle of gesture interaction in the wearable device. Packag. Eng. 36(20), 135—138 + 155 (2015)
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2020 Springer Nature Switzerland AG
About this paper
Cite this paper
Zhong, M., He, RK., Zhao, DH. (2020). Narrative Perception in the Exhibition Space-Studying of Multimedia Technical Device Design. In: Ahram, T., Karwowski, W., Pickl, S., Taiar, R. (eds) Human Systems Engineering and Design II. IHSED 2019. Advances in Intelligent Systems and Computing, vol 1026. Springer, Cham. https://doi.org/10.1007/978-3-030-27928-8_140
Download citation
DOI: https://doi.org/10.1007/978-3-030-27928-8_140
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-030-27927-1
Online ISBN: 978-3-030-27928-8
eBook Packages: Intelligent Technologies and RoboticsIntelligent Technologies and Robotics (R0)