Abstract
Natural user interaction has been recently identified as a field of interest of computer sciences, mainly due to the development of hardware devices that enable fast identification and recognition of gestures within a diversity of contexts. In this paper, the investigation of body gestures that users naturally perform to navigate virtual reality environments is reported. For this purpose, users were asked to show the commands they would perform when realizing basic navigation tasks within a virtual world, and they were observed following the Wizard of Oz approach. The performance gesture-based interaction is evaluated in terms of usability, contrasted with traditional desktop interaction, and analyzed. Finally, as result of this work, a set of gestures (language) to navigate virtual reality environments is defined, along with insights regarding this interaction modality, and comments on the future direction of natural user interfaces using full-body movement as input.
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Acknowledgment
This work has been funded by PRODEP, CONACYT and BUAP-VIEP projects. We truly appreciate the work of students of the computer science and architecture schools of the Autonomous University of Puebla (BUAP) for their tremendous contribution on the creation of the VR environment. Particularly to the students: Cortés García Raymundo, Rodríguez Hernández Fredy, Tlapaya Tepech Ismael, Roberto Pérez Hernández, Daniel Romero Dominguez, and Manuel Juarez.
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Céspedes-Hernández, D., González-Calleros, J.M., Guerrero-García, J., Rodríguez-Vizzuett, L. (2019). Gesture-Based Interaction for Virtual Reality Environments Through User-Defined Commands. In: Agredo-Delgado, V., Ruiz, P. (eds) Human-Computer Interaction. HCI-COLLAB 2018. Communications in Computer and Information Science, vol 847. Springer, Cham. https://doi.org/10.1007/978-3-030-05270-6_11
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DOI: https://doi.org/10.1007/978-3-030-05270-6_11
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