Abstract
We present our experience made in the course “Information Systems Development” which is entirely taught online at the Virtual Global University (VGU). We identify current technical, economic, and pedagogical problems as well as challenges in online education, which are of interest to educators teaching software engineering online. We argue that despite the existing standards in the area of online learning, the reuse concepts of educational content are still immature, especially with respect to a reuse strategy. Building upon our own experience, we therefore present a proactive strategy to develop and reuse educational content, which is based on concepts that come from the area of software product lines.
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Pankratius, V., Stucky, W. (2006). A Strategy for Content Reusability with Product Lines Derived from Experience in Online Education. In: Inverardi, P., Jazayeri, M. (eds) Software Engineering Education in the Modern Age. ICSE 2005. Lecture Notes in Computer Science, vol 4309. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11949374_9
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DOI: https://doi.org/10.1007/11949374_9
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-68203-5
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