Abstract
We propose a new rendering system for large-scale, 3D geometic data that can be used with web-based content management systems (CMS). To achieve this, we employed a geometry hierarchical encoding method “QSplat” and implemented this in a Java and JOGL (Java bindings of OpenGL) environment. Users can view large-scale geometric data using conventional HTML browsers with a non-powerful CPU and low-speed networks. Further, this system is independent of the platforms. We add new functionalities so that users can easily understand the geometric data: Annotations and HTML Synchronization. Users can see the geometric data with the associated annotations that describe the names or the detailed explanations of the particular portions. The HTML Synchronization enables users to smoothly and interactively switch our rendering system and HTML contents. The experimental results show that our system performs an interactive frame rate even for a large-scale data whereas other systems cannot render them.
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© 2006 Springer-Verlag Berlin Heidelberg
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Kimura, Y., Mashita, T., Nakazawa, A., Machida, T., Kiyokawa, K., Tamekura, H. (2006). Hierarchical 3D Data Rendering System Synchronizing with HTML. In: Pan, Z., Cheok, A., Haller, M., Lau, R.W.H., Saito, H., Liang, R. (eds) Advances in Artificial Reality and Tele-Existence. ICAT 2006. Lecture Notes in Computer Science, vol 4282. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11941354_126
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DOI: https://doi.org/10.1007/11941354_126
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-49776-9
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