Abstract
In the recent years a growing interest in Collaborative Virtual Environments (CVEs) can be observed. Users at different locations on the Globe are able to communicate and interact in the same virtual space as if they were in the same physical location. For the implementation of CVEs several approaches exist. General ideas for the design of Virtual Environments (VEs) are analyzed and a novel approach in the form of a highly extensible, flexible, and modular framework – inVRs – is presented.
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Anthes, C., Volkert, J. (2006). inVRs – A Framework for Building Interactive Networked Virtual Reality Systems. In: Gerndt, M., Kranzlmüller, D. (eds) High Performance Computing and Communications. HPCC 2006. Lecture Notes in Computer Science, vol 4208. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11847366_92
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DOI: https://doi.org/10.1007/11847366_92
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