Abstract
As technology advances, we have increasingly more opportunities to use video for our knowledge work, such as monitoring events, reflecting on physical performances, learning subject matter, or analyzing scientific experimental phenomena. Existing video-related software tools are either for as-is viewing or editing and do not support such knowledge-intensive processes. We argue for a variety of interactive presentation tools for richer video experiences in active watching. Based on the Time-based Visual Presentation (TbVP) framework, which separates presentation from content and views interaction methods as transformations between temporal and visual media data properties and user experience properties, this paper presents twenty-seven TbVP primitives and provides the landscape of rich interaction methods for videos. The primitives are illustrated with five scenarios that use videos for knowledge work.
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Yamamoto, Y., Nakakoji, K., Akio, T. (2005). The Landscape of Time-Based Visual Presentation Primitives for Richer Video Experience. In: Costabile, M.F., Paternò, F. (eds) Human-Computer Interaction - INTERACT 2005. INTERACT 2005. Lecture Notes in Computer Science, vol 3585. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11555261_63
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DOI: https://doi.org/10.1007/11555261_63
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-28943-2
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