KeyframeEffect
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since March 2020.
The KeyframeEffect
interface of the Web Animations API lets us create sets of animatable properties and values, called keyframes. These can then be played using the Animation()
constructor.
Constructor
KeyframeEffect()
-
Returns a new
KeyframeEffect
object instance, and also allows you to clone an existing keyframe effect object instance.
Instance properties
KeyframeEffect.target
-
Gets and sets the element, or originating element of the pseudo-element, being animated by this object. This may be
null
for animations that do not target a specific element or pseudo-element. KeyframeEffect.pseudoElement
-
Gets and sets the selector of the pseudo-element being animated by this object. This may be
null
for animations that do not target a pseudo-element. KeyframeEffect.iterationComposite
-
Gets and sets the iteration composite operation for resolving the property value changes of this keyframe effect.
KeyframeEffect.composite
-
Gets and sets the composite operation property for resolving the property value changes between this and other keyframe effects.
Instance methods
This interface inherits some of its methods from its parent, AnimationEffect
.
AnimationEffect.getComputedTiming()
-
Returns the calculated, current timing values for this keyframe effect.
KeyframeEffect.getKeyframes()
-
Returns the computed keyframes that make up this effect along with their computed keyframe offsets.
AnimationEffect.getTiming()
-
Returns the object associated with the animation containing all the animation's timing values.
KeyframeEffect.setKeyframes()
-
Replaces the set of keyframes that make up this effect.
AnimationEffect.updateTiming()
-
Updates the specified timing properties.
Examples
In the following example, the KeyframeEffect constructor is used to create a set of keyframes that dictate how the rofl emoji should roll on the floor:
const emoji = document.querySelector("div"); // element to animate
const rollingKeyframes = new KeyframeEffect(
emoji,
[
{ transform: "translateX(0) rotate(0)" }, // keyframe
{ transform: "translateX(200px) rotate(1.3turn)" }, // keyframe
],
{
// keyframe options
duration: 2000,
direction: "alternate",
easing: "ease-in-out",
iterations: "Infinity",
},
);
const rollingAnimation = new Animation(rollingKeyframes, document.timeline);
// play rofl animation
rollingAnimation.play();
<div>🤣</div>
Specifications
Specification |
---|
Web Animations # the-keyframeeffect-interface |
Browser compatibility
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