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Jonathan D. Cohen 0001
Person information
- affiliation: Lawrence Livermore National Laboratory, CA, USA
- affiliation (former): Johns Hopkins University, Applied Physics Laboratory, Laurel, MD, USA
- affiliation (PhD 1998): University of North Carolina, Chapel Hill, NC, USA
Other persons with the same name
- Jonathan D. Cohen 0002 — National Security Agency, Fort Meade, MD, USA
- Jonathan D. Cohen 0003 (aka: Jonathan Cohen 0003) — Princeton University, Princeton Neuroscience Institute, NJ, USA (and 2 more)
- Jonathan D. Cohen 0004 — Duquesne University, Department of Mathematics and Computer Science, Pittsburgh, PA, USA
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2010 – 2019
- 2019
- [i1]Jonathan D. Cohen:
Trusses and Trapezes: Easily-Interpreted Communities in Social Networks. CoRR abs/1907.09417 (2019) - 2013
- [c25]Ian Karlin, Abhinav Bhatele, Jeff Keasler, Bradford L. Chamberlain, Jonathan D. Cohen, Zachary DeVito, Riyaz Haque, Dan Laney, Edward Luke, Felix Wang, David F. Richards, Martin Schulz, Charles H. Still:
Exploring Traditional and Emerging Parallel Programming Models Using a Proxy Application. IPDPS 2013: 919-932 - 2010
- [c24]Peter Lindstrom, Jonathan D. Cohen:
On-the-fly decompression and rendering of multiresolution terrain. SI3D 2010: 65-73
2000 – 2009
- 2008
- [j7]Maya B. Gokhale, Jonathan D. Cohen, Andy Yoo, William Marcus Miller, Arpith C. Jacob, Craig D. Ulmer, Roger A. Pearce:
Hardware Technologies for High-Performance Data-Intensive Computing. Computer 41(4): 60-68 (2008) - 2007
- [j6]Krzysztof Niski, Jonathan D. Cohen:
Tile-based Level of Detail for the Parallel Age. IEEE Trans. Vis. Comput. Graph. 13(6): 1352-1359 (2007) - [j5]Yuan Chen, Jonathan D. Cohen, Julian Krolik:
Similarity-Guided Streamline Placement with Error Evaluation. IEEE Trans. Vis. Comput. Graph. 13(6): 1448-1455 (2007) - [c23]Krzysztof Niski, Budirijanto Purnomo, Jonathan D. Cohen:
Multi-grained level of detail using a hierarchical seamless texture atlas. SI3D 2007: 153-160 - 2006
- [j4]Ofri Sadowsky, Jonathan D. Cohen, Russell H. Taylor:
Projected Tetrahedra Revisited: A Barycentric Formulation Applied to Digital Radiograph Reconstruction Using Higher-Order Attenuation Functions. IEEE Trans. Vis. Comput. Graph. 12(4): 461-473 (2006) - 2005
- [j3]Nathaniel Duca, Krzysztof Niski, Jonathan Bilodeau, Matthew Bolitho, Yuan Chen, Jonathan D. Cohen:
A relational debugging engine for the graphics pipeline. ACM Trans. Graph. 24(3): 453-463 (2005) - [j2]Jatin Chhugani, Budirijanto Purnomo, Shankar Krishnan, Jonathan D. Cohen, Suresh Venkatasubramanian, David S. Johnson, Subodh Kumar:
vLOD: High-Fidelity Walkthrough of Large Virtual Environments. IEEE Trans. Vis. Comput. Graph. 11(1): 35-47 (2005) - [c22]Budirijanto Purnomo, Jonathan Bilodeau, Jonathan D. Cohen, Subodh Kumar:
Hardware-compatible vertex compression using quantization and simplification. Graphics Hardware 2005: 53-61 - [c21]Nathaniel Duca, Chris Niski, Jonathan Bilodeau, Yuan Chen, Matthew Bolitho, Jonathan D. Cohen:
Building a graphics debugger. SIGGRAPH Sketches 2005: 14 - [c20]Ofri Sadowsky, Jonathan D. Cohen, Russell H. Taylor:
Rendering Tetrahedral Meshes with Higher-Order Attenuation Functions for Digital Radiograph Reconstruction. IEEE Visualization 2005: 303-310 - [p1]Jonathan D. Cohen, Dinesh Manocha:
Model Simplification. The Visualization Handbook 2005: 393-410 - 2004
- [c19]Budirijanto Purnomo, Jonathan D. Cohen, Subodh Kumar:
Seamless Texture Atlases. Symposium on Geometry Processing 2004: 65-74 - [c18]Jonathan D. Cohen, Donald D. Duncan, Dean Snyder, Jerrold Cooper, Subodh Kumar, Daniel V. Hahn, Yuan Chen, Budirijanto Purnomo, John Graettinger:
iClay: Digitizing Cuneiform. VAST 2004: 135-143 - [c17]Yuan Chen, Jonathan D. Cohen, Subodh Kumar:
On the Visualization of Time-Varying Structured Grids Using a 3D Warp Texture. IEEE Visualization 2004: 17 - 2003
- [j1]Jonathan D. Cohen, Dinesh Manocha, Marc Olano:
Successive Mappings: An Approach to Polygonal Mesh Simplification with Guaranteed Error Bounds. Int. J. Comput. Geom. Appl. 13(1): 61 (2003) - [c16]Subodh Kumar, Dean Snyder, Donald D. Duncan, Jonathan D. Cohen, Jerry Cooper:
Digital Preservation of Ancient Cuneiform Tablets Using 3D-Scanning. 3DIM 2003: 326-333 - [c15]Nathaniel Williams, David P. Luebke, Jonathan D. Cohen, Michael Kelley, Brenden Schubert:
Perceptually guided simplification of lit, textured meshes. SI3D 2003: 113-121 - [c14]Jonathan D. Cohen, David P. Luebke, Nathaniel Duca, Brenden Schubert:
GLOD: a driver-level interface for geometric level of detail. SIGGRAPH 2003 - [c13]Jatin Chhugani, Sudhir Vishwanath, Jonathan D. Cohen, Subodh Kumar:
ISOSLIDER: A System for Interactive Exploration of Isosurfaces. VisSym 2003: 259-266 - 2002
- [c12]Joshua Leven, Jason J. Corso, Jonathan D. Cohen, Subodh Kumar:
Interactive visualization of unstructured grids using hierarchical 3D textures. VolVis 2002: 37-44 - 2001
- [c11]Jonathan D. Cohen, Daniel G. Aliaga, Weiqiand Zhang:
Hybrid Simplification: Combining Multi-Resolution Polygon and Point Rendering. IEEE Visualization 2001: 37-44 - 2000
- [c10]Adam Hunter, Jonathan D. Cohen:
Uniform frequency images: adding geometry to images to produce space-efficient textures. IEEE Visualization 2000: 243-250
1990 – 1999
- 1999
- [c9]Daniel G. Aliaga, Jonathan D. Cohen, Andrew T. Wilson, Eric Baker, Hansong Zhang, Carl Erikson, Kenneth E. Hoff III, Thomas C. Hudson, Wolfgang Stürzlinger, Rui Bastos, Mary C. Whitton, Frederick P. Brooks Jr., Dinesh Manocha:
MMR: an interactive massive model rendering system using geometric and image-based acceleration. SI3D 1999: 199-206 - 1998
- [c8]Jonathan D. Cohen, Marc Olano, Dinesh Manocha:
Appearance-Perserving Simplification. SIGGRAPH 1998: 115-122 - 1997
- [c7]Thomas C. Hudson, Dinesh Manocha, Jonathan D. Cohen, Ming C. Lin, Kenneth E. Hoff III, Hansong Zhang:
Accelerated Occlusion Culling using Shadow Frusta. SCG 1997: 1-10 - [c6]Jonathan D. Cohen, Dinesh Manocha, Marc Olano:
Simplifying polygonal models using successive mappings. IEEE Visualization 1997: 395-402 - [c5]Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, Stefan Gottschalk, Dinesh Manocha:
V-COLLIDE: Accelerated Collision Detection for VRML. VRML 1997: 117- - 1996
- [c4]Jonathan D. Cohen, Amitabh Varshney, Dinesh Manocha, Greg Turk, Hans Weber, Pankaj K. Agarwal, Frederick P. Brooks Jr., William V. Wright:
Simplification Envelopes. SIGGRAPH 1996: 119-128 - 1995
- [c3]Marc Olano, Jonathan D. Cohen, Mark R. Mine, Gary Bishop:
Combatting Rendering Latency. SI3D 1995: 19-24, 204 - [c2]Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Madhav K. Ponamgi:
I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments. SI3D 1995: 189-196, 218 - 1994
- [c1]Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Madhav K. Ponamgi:
Exact Collision Detection for Interactive Environments (Extended Abstract). SCG 1994: 391-392
Coauthor Index
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