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Eric J. Gonzalez
Person information
- affiliation: Google, USA
- affiliation: Stanford University, CA, USA
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2020 – today
- 2024
- [c17]Eric J. Gonzalez, Ishan Chatterjee, Mar González-Franco, Andrea Colaço, Karan Ahuja:
Intent-driven input device arbitration for XR. CHI Extended Abstracts 2024: 199:1-199:5 - [c16]Alexandra Kitson, Sun Joo (Grace) Ahn, Eric J. Gonzalez, Payod Panda, Katherine Isbister, Mar González-Franco:
Virtual Games, Real Interactions: A Look at Cross-reality Asymmetrical Co-located Social Games. CHI Extended Abstracts 2024: 365:1-365:9 - [c15]Eric J. Gonzalez, Ishan Chatterjee, Khushman Patel, Mar González-Franco, Andrea Colaço, Karan Ahuja:
Demonstrating XDTK: Prototyping Multi-Device Interaction and Arbitration in XR. ISMAR-Adjunct 2024: 622-623 - [c14]Mustafa Doga Dogan, Eric J. Gonzalez, Karan Ahuja, Ruofei Du, Andrea Colaço, Johnny Lee, Mar González-Franco, David Kim:
Augmented Object Intelligence with XR-Objects. UIST 2024: 19:1-19:15 - [c13]Eric J. Gonzalez, Ishan Chatterjee, Khushman Patel, Mar González-Franco, Andrea Colaço, Karan Ahuja:
Demonstrating XDTK: Prototyping Multi-Device Interaction and Arbitration in XR. UIST (Adjunct Volume) 2024: 44:1-44:3 - [c12]Mathias N. Lystbæk, Thorbjørn Mikkelsen, Roland Krisztandl, Eric J. Gonzalez, Mar González-Franco, Hans Gellersen, Ken Pfeuffer:
Hands-on, Hands-off: Gaze-Assisted Bimanual 3D Interaction. UIST 2024: 80:1-80:12 - [c11]Riccardo Bovo, Eric J. Gonzalez, Li-Te Cheng, Mar González-Franco:
WindowMirror: An Opensource Toolkit to Bring Interactive Multi-Window Views into XR. VR Workshops 2024: 436-438 - [c10]Eric J. Gonzalez, Khushman Patel, Karan Ahuja, Mar González-Franco:
XDTK: A Cross-Device Toolkit for Input & Interaction in XR. VR Workshops 2024: 467-470 - [i4]Mustafa Doga Dogan, Eric J. Gonzalez, Andrea Colaco, Karan Ahuja, Ruofei Du, Johnny Lee, Mar González-Franco, David Kim:
Augmented Object Intelligence: Making the Analog World Interactable with XR-Objects. CoRR abs/2404.13274 (2024) - [i3]Mar González-Franco, Diar Abdlkarim, Arpit Bhatia, Stuart MacGregor, Jason Alexander Fotso-Puepi, Eric J. Gonzalez, Hasti Seifi, Massimiliano Di Luca, Karan Ahuja:
Hovering Over the Key to Text Input in XR. CoRR abs/2406.09579 (2024) - [i2]Steven Abreu, Tiffany D. Do, Karan Ahuja, Eric J. Gonzalez, Lee Payne, Daniel McDuff, Mar González-Franco:
PARSE-Ego4D: Personal Action Recommendation Suggestions for Egocentric Videos. CoRR abs/2407.09503 (2024) - [i1]Riccardo Bovo, Steven Abreu, Karan Ahuja, Eric J. Gonzalez, Li-Te Cheng, Mar González-Franco:
EmBARDiment: an Embodied AI Agent for Productivity in XR. CoRR abs/2408.08158 (2024) - 2023
- [j4]Eric J. Gonzalez:
From AI to AR: Spotlight on UIST 2023: Celebrating 36 Years of History. XRDS 30(2): 14-15 (2023) - [c9]Eric J. Gonzalez, Sean Follmer:
Sensorimotor Simulation of Redirected Reaching using Stochastic Optimal Feedback Control. CHI 2023: 776:1-776:17 - 2022
- [c8]Eric J. Gonzalez, Elyse D. Z. Chase, Pramod Kotipalli, Sean Follmer:
A Model Predictive Control Approach for Reach Redirection in Virtual Reality. CHI 2022: 39:1-39:15 - 2021
- [j3]Inrak Choi, Eric J. Gonzalez, Sean Follmer:
Hybrid Actuation With Unidirectional Clutches for Handheld Haptic Controllers. IEEE Robotics Autom. Lett. 6(3): 4827-4834 (2021) - [j2]Inrak Choi, Yiwei Zhao, Eric J. Gonzalez, Sean Follmer:
Augmenting Perceived Softness of Haptic Proxy Objects Through Transient Vibration and Visuo-Haptic Illusion in Virtual Reality. IEEE Trans. Vis. Comput. Graph. 27(12): 4387-4400 (2021) - [c7]Eric J. Gonzalez, Eyal Ofek, Mar González-Franco, Mike Sinclair:
X-Rings: A Hand-mounted 360° Shape Display for Grasping in Virtual Reality. UIST 2021: 732-742 - 2020
- [c6]Elyse D. Z. Chase, Alexa Fay Siu, Abena Boadi-Agyemang, Gene S.-H. Kim, Eric J. Gonzalez, Sean Follmer:
PantoGuide: A Haptic and Audio Guidance System To Support Tactile Graphics Exploration. ASSETS 2020: 77:1-77:4 - [c5]Eric J. Gonzalez, Parastoo Abtahi, Sean Follmer:
REACH+: Extending the Reachability of Encountered-type Haptics Devices through Dynamic Redirection in VR. UIST 2020: 236-248
2010 – 2019
- 2019
- [j1]Kai Zhang, Eric J. Gonzalez, Jianglong Guo, Sean Follmer:
Design and Analysis of High-Resolution Electrostatic Adhesive Brakes Towards Static Refreshable 2.5D Tactile Shape Display. IEEE Trans. Haptics 12(4): 470-482 (2019) - [c4]Eric J. Gonzalez, Parastoo Abtahi, Sean Follmer:
Evaluating the Minimum Jerk Motion Model for Redirected Reach in Virtual Reality. UIST (Adjunct Volume) 2019: 4-6 - [c3]Eric J. Gonzalez, Sean Follmer:
Investigating the Detection of Bimanual Haptic Retargeting in Virtual Reality. VRST 2019: 12:1-12:5 - 2018
- [c2]Alexa F. Siu, Eric J. Gonzalez, Shenli Yuan, Jason B. Ginsberg, Sean Follmer:
shapeShift: 2D Spatial Manipulation and Self-Actuation of Tabletop Shape Displays for Tangible and Haptic Interaction. CHI 2018: 291 - 2017
- [c1]Alexa F. Siu, Eric J. Gonzalez, Shenli Yuan, Jason B. Ginsberg, Allen Zhao, Sean Follmer:
shapeShift: A Mobile Tabletop Shape Display for Tangible and Haptic Interaction. UIST (Adjunct Volume) 2017: 77-79
Coauthor Index
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