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Funda Durupinar
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2020 – today
- 2024
- [j10]Bennie Bendiksen, Nana Lin, Jiehyun Kim, Funda Durupinar:
Assessing Human Reactions in a Virtual Crowd Based on Crowd Disposition, Perceived Agency, and User Traits. ACM Trans. Appl. Percept. 21(3): 9:1-9:21 (2024) - [c12]Sinan Sonlu, Yalim Dogan, Arçin Ülkü Ergüzen, Musa Ege Ünalan, Serkan Demirci, Funda Durupinar, Ugur Güdükbay:
Human Movement Personality Detection Parameters. SIU 2024: 1-4 - [c11]Sinan Sonlu, Yalim Dogan, Arçin Ülkü Ergüzen, Musa Ege Ünalan, Serkan Demirci, Funda Durupinar, Ugur Güdükbay:
Towards Understanding Personality Expression via Body Motion. VR Workshops 2024: 628-631 - [c10]Aline Normoyle, João Sedoc, Funda Durupinar:
Using LLMs to Animate Interactive Story Characters with Emotions and Personality. VR Workshops 2024: 632-635 - [i2]Sinan Sonlu, Bennie Bendiksen, Funda Durupinar, Ugur Güdükbay:
The Effects of Embodiment and Personality Expression on Learning in LLM-based Educational Agents. CoRR abs/2407.10993 (2024) - 2023
- [c9]Zerrin Yumak, Oya Çeliktutan, Aniket Bera, Funda Durupinar, Pablo César, Mar González-Franco:
IEEE VR 2023 Workshops. VR Workshops 2023: 353-354 - [e1]Alexandre Chapiro, Andrew C. Robb, Funda Durupinar, Qi Sun, Lauren E. Buck:
ACM Symposium on Applied Perception 2023, SAP 2023, Los Angeles, CA, USA, August 5-6, 2023. ACM 2023 [contents] - 2022
- [j9]Funda Durupinar, Nuria Pelechano, Mar González-Franco:
Editorial: Simulating virtual humans and crowds for virtual reality. Frontiers Virtual Real. 3 (2022) - [c8]Funda Durupinar, Jiehyun Kim:
Facial Emotion Recognition of Virtual Humans with Different Genders, Races, and Ages. SAP 2022: 4:1-4:10 - 2021
- [j8]Özgün Babur, Augustin Luna, Anil Korkut, Funda Durupinar, Metin Can Siper, Ugur Dogrusoz, Alvaro Sebastian Vaca Jacome, Ryan Peckner, Karen E. Christianson, Jacob D. Jaffe, Paul T. Spellman, Joseph E. Aslan, Chris Sander, Emek Demir:
Causal interactions from proteomic profiles: Molecular data meet pathway knowledge. Patterns 2(6): 100257 (2021) - [c7]Funda Durupinar:
Perception of Human Motion Similarity Based on Laban Movement Analysis. SAP 2021: 8:1-8:7 - 2020
- [i1]Funda Durupinar:
Personality-Driven Gaze Animation with Conditional Generative Adversarial Networks. CoRR abs/2012.02224 (2020)
2010 – 2019
- 2019
- [c6]Oshin Agarwal, Funda Durupinar, Norman I. Badler, Ani Nenkova:
Word Embeddings (Also) Encode Human Personality Stereotypes. *SEM@NAACL-HLT 2019: 205-211 - 2018
- [j7]Ahmet Eren Basak, Ugur Güdükbay, Funda Durupinar:
Using real life incidents for creating realistic virtual crowds with data-driven emotion contagion. Comput. Graph. 72: 70-81 (2018) - 2017
- [j6]Funda Durupinar, Mubbasir Kapadia, Susan Deutsch, Michael Neff, Norman I. Badler:
PERFORM: Perceptual Approach for Adding OCEAN Personality to Human Motion Using Laban Movement Analysis. ACM Trans. Graph. 36(1): 6:1-6:16 (2017) - 2016
- [j5]Funda Durupinar, Ugur Güdükbay, Aytek Aman, Norman I. Badler:
Psychological Parameters for Crowd Simulation: From Audiences to Mobs. IEEE Trans. Vis. Comput. Graph. 22(9): 2145-2159 (2016) - [c5]Funda Durupinar, Kuan Wang, Ani Nenkova, Norman I. Badler:
An Environment for Transforming Game Character Animations Based on Nationality and Profession Personality Stereotypes. AIIDE 2016: 155-161 - [c4]Funda Durupinar-Babur, Metin Can Siper, Ugur Dogrusoz, Istemi Bahceci, Ozgun Babur, Emek Demir:
Collaborative Workspaces for Pathway Curation. ICBO/BioCreative 2016 - 2013
- [j4]Oguzcan Oguz, Funda Durupinar, Ugur Güdükbay:
Dynamic point-region quadtrees for particle simulations. Inf. Sci. 218: 133-145 (2013) - [p1]Mubbasir Kapadia, Alexander Shoulson, Funda Durupinar, Norman I. Badler:
Authoring Multi-actor Behaviors in Crowds with Diverse Personalities. Modeling, Simulation and Visual Analysis of Crowds 2013: 147-180 - 2012
- [c3]Mubbasir Kapadia, Alexander Shoulson, Cory D. Boatright, Pengfei Huang, Funda Durupinar, Norman I. Badler:
What's Next? The New Era of Autonomous Virtual Humans. MIG 2012: 170-181 - 2011
- [j3]Funda Durupinar, Nuria Pelechano, Jan M. Allbeck, Ugur Güdükbay, Norman I. Badler:
How the Ocean Personality Model Affects the Perception of Crowds. IEEE Computer Graphics and Applications 31(3): 22-31 (2011) - 2010
- [b1]Funda Durupinar:
From audiences to mobs: Crowd simulation with psychological factors (Kitlelerden güruhlara: Psikolojik faktörlerle kalabalık simülasyonu). İhsan Doğramacı Bilkent University, Turkey, 2010 - [j2]Funda Durupinar, Ugur Güdükbay:
Visualization of crowd synchronization on footbridges. J. Vis. 13(1): 69-77 (2010)
2000 – 2009
- 2008
- [c2]Funda Durupinar, Jan M. Allbeck, Nuria Pelechano, Norman I. Badler:
Creating crowd variation with the OCEAN personality model. AAMAS (3) 2008: 1217-1220 - 2007
- [j1]Funda Durupinar, Ugur Güdükbay:
Procedural visualization of knitwear and woven cloth. Comput. Graph. 31(5): 778-783 (2007) - [c1]Funda Durupinar, Ugur Güdükbay:
A Virtual Garment Design and Simulation System. IV 2007: 862-870
Coauthor Index
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