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7th SEARIS 2014: Minneapolis, MN, USA
- 7th IEEE Workshop on Software Engineering and Architectures for Realtime Interactive Systems, SEARIS 2014, Minneapolis, MN, USA, March 30, 2014. IEEE Computer Society 2014, ISBN 978-1-4799-9955-2
- Ralf Dörner, Sven Frechenhäuser, Katharina Gerken, Jörg Berdux:
A 3D metaphor for Authoring Realtime Interactive systems supporting different author roles. 1-8 - Marc Erich Latoschik, Wolfgang Stuerzlinger:
On the art of the evaluation and presentation of RIS-engineering. 9-17 - Jérémy Lacoche, Thierry Duval, Bruno Arnaldi, Eric Maisel, Jérôme Royan:
A survey of plasticity in 3D user interfaces. 19-26 - Thierry Duval, Arnaud Blouin, Jean-Marc Jézéquel:
When Model Driven Engineering meets virtual reality: Feedback from application to the Collaviz framework. 27-34 - Simon Schneegans, Felix Lauer, Andreas-C. Bernstein, Andre Schollmeyer, Bernd Froehlich:
guacamole - An extensible scene graph and rendering framework based on deferred shading. 35-42 - Tobias Haubrich, Sven Seele, Rainer Herpers, Martin E. Muller, Peter Becker:
A Semantic Road Network Model for traffic simulations in virtual environments: Generation and integration. 43-50 - Dennis Wiebusch, Marc Erich Latoschik:
A uniform semantic-based access model for realtime interactive systems. 51-58 - David J. Zielinski, Ryan P. McMahan, Solaiman Shokur, Edgard Morya, Regis Kopper:
Enabling closed-source applications for virtual reality via OpenGL intercept-based techniques. 59-64 - Thomas Knott, Benjamin Weyers, Bernd Hentschel, Torsten W. Kuhlen:
Data-flow oriented software framework for the development of haptic-enabled physics simulations. 65-72
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