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"Foundations of 3D graphics programming - using JOGL and Java3D."
Jim X. Chen, Edward J. Wegman (2006)
- Jim X. Chen, Edward J. Wegman:
Foundations of 3D graphics programming - using JOGL and Java3D. Springer 2006, ISBN 978-1-84628-185-3, pp. I-XIV, 1-293
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