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"A New Study of Needs and Motivations Generated by Virtual Reality Games ..."
Kawin Meksumphun, Chutisant Kerdvibulvech (2022)
- Kawin Meksumphun, Chutisant Kerdvibulvech:
A New Study of Needs and Motivations Generated by Virtual Reality Games and Factor Products for Generation Z in Bangkok. ISPR 2022: 29-42
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