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"SGRT: A Mobile GPU Architecture for Real-Time Ray Tracing."
Won-Jong Lee et al. (2013)
- Won-Jong Lee, Youngsam Shin, Jaedon Lee, Jin-Woo Kim, Jae-Ho Nah, Seokyoon Jung, Shihwa Lee, Hyun-Sang Park, Tack-Don Han:
SGRT: A Mobile GPU Architecture for Real-Time Ray Tracing. High Performance Graphics 2013: 109-120
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