メインビジュアルは中央にロゴ、左右にテキストが配置されていてバランスが良い。 付箋のように浮いたデザインの見出しが特徴的。
About My name is Quinn Rohlf, and I'm a roaming engineer/designer based in the western United States. Trianglify is an open-source library I wrote to generate low-poly style patterns by combining a Delaunay triangulation with some nice colors. It was originally released in April of 2014. It has a sibling project, Trianglify.io, that provides a user-friendly GUI for the library and helps fund libra
Trianglify.io is a tool for generating low poly triangle patterns that can be used as wallpapers and website assets.
WOW, that's deep man! parallax.js reacts to the orientation of your smart device, offsetting layers depending on their depth within a scene... Oh, you don't have a smart device? No worries, if no gyroscope or motion detection hardware is available, parallax.js uses the position of your cursor instead. Radical. This project is a collaboration between Matthew Wagerfield & Claudio Guglieri.
Admit it, 3D is cool. But, you know what's cooler? 2D. I love WebGL, but unfortunately it doesn't work everywhere. This lighting simulation can be configured to use either the 2D context of a canvas element or an array of SVG polygons to draw the triangles. It also utilises native Float32Arrays to store numerical data for highly optimised calculations. This is a collaborative effort between Matthe
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