Features Fully responsive. Scales with its container. Separate settings per breakpoint Uses CSS3 when available. Fully functional when not. Swipe enabled. Or disabled, if you prefer. Desktop mouse dragging Infinite looping. Fully accessible with arrow key navigation Add, remove, filter & unfilter slides Autoplay, dots, arrows, callbacks, etc... Single Item
知ってる人には今更と思いますが、今まで知らなかったのでメモメモ。 AppleScriptの代わりにJavaScriptを使えるようになってました。 Yosemiteからの新機能だそうです。 JXAとも呼ばれています。宇宙航空研究開発機構とは無関係です。 (追記:JXAは公式の略称です →Introduction to JavaScript for Automation Release Notes) 詳しくは Appleの公式ドキュメント か、「参考」にあるリンクへどうぞ。 もう一つ記事を書いたのでこちらもよかったらどぞ。 Macのキーボード入力、マウスクリックをJavaScriptで (JXA) Script Editorで使う方法 まずScript Editorを使う方法を説明します。 好きなテキストエディタを使いたい場合は飛ばしてください。 (でも「用語説明」の表示の仕方は覚えておいて
12 JavaScript Libraries for SVG Animation by Julian Anderson March 28, 2016, 03:55 1.8k Views In this post i’ve collected 12 Javascript libraries for SVG animation that you can use to develop scalable vector animations with ease. So, what the best JavaScript libraries for make SVG animation? Let us look at few of the JavaScript libraries that are best in the business. See what works for you best.
What’s new in v5Code quality and rewrite in ES6The script is now distributed as an ES module and does not require a build step to use. The documentation is also updated and now includes more examples. Simpler initialization and dynamic import supportPhotoSwipe now supports dynamic import and does not block page rendering. <script type="module"> import Lightbox from './photoswipe-lightbox.esm.js';
DarkroomJS Extensible image editing tool powered by HTML5 canvas. Introduction DarkroomJS is a JavaScript library which provides basic image editing tools in your browser, such as rotation or cropping. It is based on the awesome FabricJS library to handle images in HTML5 canvas. UPDATE: The project has been discontinued. As an alternative you should have a look at Pintura Image Editor. Pintura sup
プログラムで使うことの多い「乱数」。ゲーム開発やビジュアルアート、ウェブサイトのアニメーションにおいて乱数は非常に重要で、さまざまな用途で利用されています。プログラムで一般に乱数と聞くと、すべての数値が同じ頻度(分布)で出現する「一様乱数」と呼ばれる乱数をイメージする方が多いと思います。 多くの場合はこの「一様乱数」で取得した乱数を用いれば十分でしょう。しかし、場合によっては「一様乱数」ではなく、偏りのある乱数を用いることでコンテンツの見た目や現象の「自然さ」を演出することが可能です。 実は「一様乱数」に一手間加えることで、乱数の分布の偏りを制御できます。今回は乱数を使用して好みの分布を得るためのパターンをいくつか紹介します。 乱数分布のシミュレーションデモ (HTML5製) 次のデモはリアルタイムで乱数の出現頻度を計算し、グラフに可視化するコンテンツです。画面下のプルダウンで乱数の種類を
September 23, 2011 In this post, I'll be discussing both intermediate and advanced patterns and approaches for namespacing in JavaScript. We're going to begin with the latter as I believe many of my readers have some prior experience in this area. If however you're new to namespacing with the language and would like to learn more about some of the fundamentals, please feel free to skip to the sect
Beautiful JavaScript Charting Library HTML5 JavaScript Charting Library with a Simple API and 10x Performance – makes your dashboards fly! Simple JavaScript Charting API 10X Performance 30+ Chart Types Well Documented Supports Chrome, Edge, Firefox, Safari, IE8+ Support Directly from Developers Our HTML5 Charts work with all the popular Libraries & Frameworks like React, Angular, jQuery, ASP.Net,
var scene = new voxelcss.Scene(); scene.rotate(-Math.PI / 8, Math.PI / 4, 0); scene.attach(document.body); var world = new voxelcss.World(scene); var editor = new voxelcss.Editor(world); editor.enableAutoSave(); if (editor.isSaved()) { editor.load(); } else { editor.add(new voxelcss.Voxel(0, 0, 0, 100, { mesh: voxelcss.Meshes.grass })); } View in JSFiddle var voxel = new voxelcss.Voxel(0, 0, 0, 10
Stay organized with collections Save and categorize content based on your preferences. Explore our growing collection of courses on key web design and development subjects. An industry expert has written each course, helped by members of the Chrome team. Follow the modules sequentially, or dip into the topics you most want to learn about.
今回は、Electronのdialogモジュールを使って、いろいろとやってみます。 dialogモジュールは、各プラットフォームのネイティヴのダイアログを表示するためのモジュールです。 github.com 前準備 Electronアプリを動かすのに、必要なファイルをざっと作っていきます。 package.son { "name":"dialog-test", "version":"0.1.0", "main":"main.js" } main.js var BrowserWindow = require('browser-window'); require('crash-reporter').start(); var mainWindow = null; app.on('window-all-closed', function(){ if(process.platform != 'dar
<!doctype html> <head> <script src="/js/message_view.js" type="text/javascript"></script> <script> document.addEventListener("DOMContentLoaded", function() { var message = new MessageViewer({ "data": [{ "name": "生方 すみれ", "message": "はじめまして!", "img_url": "/img/character_0001.png" }] }); }, false); </script> </head> <div class="messageView" id="default"> <div class="mv-contents"> <p class="mv-name">
3D Development environment for the web. WebGLStudio (formerly known as WebGLStudio) is a platform to create interactive 3D scenes directly from the browser. It allows to edit the scene visually, code your behaviours, edit the shaders, and all directly from within the app. Try WebGLStudio.js Example Source on GitHub Documentation Learn or you can use the latest version (more features and more bugs)
You may think that this is just yet an other charting library. But Chartist.js is the product of a community that was disappointed about the abilities provided by other charting libraries. Of course there are hundreds of other great charting libraries but after using them there were always tweaks you would have wished for that were not included. Get awesome Dashboard Templates by Creative TimAre y
A framework for ambitious web developers. Ember.js is a productive, battle-tested JavaScript framework for building modern web applications. It includes everything you need to build rich UIs that work on any device. Read the Tutorial Build with the teams that never stop shipping. Some of the best development teams in the world have been iterating on their products for years with Ember. With scalab
It’s been a long time since we did a major release, and you certainly deserve one. So we’re glad to announce the first alpha of jQuery 3.0! Despite the 3.0 version number, we anticipate that these releases shouldn’t be too much trouble when it comes to upgrading existing code. Yes, there are a few breaking changes that justified the major version bump, but we’re hopeful these breakages don’t actua
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