31 posts tagged with videogames by Pope Guilty.
Displaying 1 through 31 of 31.

"I'm not sure that I think it's gonna be around in 10 or 20 years"

Polygon has a long post with some lovely photographs that goes into the details, costs, and struggles of running an independent game store in 2017.
posted by Pope Guilty on Jul 17, 2017 - 24 comments

HI RON!

Retired Microsoftie and video game nerd Ed Fries [previously] tells the tale of how he and former Atari engineers Ron Milner and Michael Albaugh chased down a forgotten Easter Egg in Atari arcade game Starship 1, programmed by Ron and released in 1977, making it a contender for the title of the oldest known video game Easter Egg.
posted by Pope Guilty on Mar 22, 2017 - 10 comments

"We have to choose between silence and the acceptance of risk."

Even Doing Academic Research On Video Games Puts Me At Risk: On managing personal information in a risky field.
posted by Pope Guilty on Jul 11, 2016 - 29 comments

Also a stealth documentary on young white people fashion in the 90s

It's 1996 and you've been hired as a game tester by Sega's Test Department. How will you get acquainted with the corporate culture? Lucky for you, Sega has commissioned a "trainumentary": This is SEGA TEST
posted by Pope Guilty on May 20, 2016 - 20 comments

YOU AND YOUR FRIENDS ARE DEAD

One of the most infamously bad NES licensed games ever released, Friday the 13th is known for its obtuseness and difficulty. Still, there's many who see an interesting design buried beneath Pack-In Software's incompetence, even inspiring an action figure based on its odd Jason Voorhees sprite, and it's for those people that YouTube filmmakers TripleZeroFilms created a 50-page, full-color, illustrated strategy guide (with its own trailer video!) for this unpolished gem in the extremely rough. [more inside]
posted by Pope Guilty on May 13, 2016 - 10 comments

RetroAchievements

RetroAchievements provides customized emulators and an account structure to add Achievements to hundreds of old-school video games on the NES, SNES, MegaDrive/Sega Genesis, GameBoy, GameBoy Color, GameBoy Advance, and PC Engine/TurboGrafx-16. Browse the most commonly won achievements, the games with the hardest achievements, and the most popular games. Or if you're more into coding than gaming, you could always just check out the GPL-licensed source code for the emulators.
posted by Pope Guilty on Dec 22, 2015 - 11 comments

The epic quest of a fisherman to save his daughter from the Hades

Locomalito (previously, 2, 3, 4) has released his latest free retro game for Windows, the Castlevania/Ninja Gaiden/Rygar influenced Curse of Issyos. View the trailer here.
posted by Pope Guilty on Dec 15, 2015 - 13 comments

Battle demons with Hyde's PSYCHO-WAVE

Cinemassacre brings us the trailer to the long-awaited film adaptation of the infamously terrible and bizarre Dr Jekyll and Mister Hyde for NES.
posted by Pope Guilty on Nov 24, 2015 - 0 comments

After 22 years, Mages are still being owned by Paradox

Paradox Interactive, makers of complicated strategy games like Europa Universalis and Crusader Kings 2, have purchased White Wolf Publishing and all its IP from EVE Online makers Crowd Control Publishing, announcing plans to move forward with the IP Commentary and analysis are available from Rock, Paper, Shotgun, Venture Beat, and PC Gamer, and Obsidian have tweeted in response to the calls for them to be hired to make Bloodlines 2.
posted by Pope Guilty on Oct 29, 2015 - 40 comments

DaveYard Shift

DaveYard Shift plays mariachi covers of video game songs. Released thus far: "Bloody Tears" from Castlevania 2, "Gerudo Valley" from The Legend of Zelda: Ocarina of Time, "Dark World" from The Legend of Zelda: A Link to the Past, "Dr. Wily Stage" from Mega Man 2, "The Moon" from Ducktales, and a medley of tunes from Kirby Super Star, Tetris, and Super Mario World.
posted by Pope Guilty on Oct 23, 2015 - 10 comments

Club Nintendo program ending

Last month, Nintendo announced that Club Nintendo, their customer loyalty program which involves registering purchased games and hardware, then filling out surveys about them in exchange for coins or stars (depending on your region) which can be spent on downloadable games and physical swag, is coming to a close in order to be replaced at a later date with a new program. Today, Nintendo has posted a huge list of physical goods and downloadable games (for Wii U, Wii, and 3DS) which members can spend the rest of their coins on before the system is shut down completely on June 30th, with download codes for complimentary copies of Flipnote Studio 3D for the 3DS being released to all members later this week.
posted by Pope Guilty on Feb 2, 2015 - 21 comments

New traditional videogames

Locomalito describes himself as "a free developer of NEW TRADITIONAL VIDEO GAMES", and his games- all freely downloadable- bear that out. "I grew up with arcade gaming values", he says, and he wears his influences on his sleeve while creating his own style. From the horror platforming of Maldita Castilla to the autoscrolling shmup Hydorah, Locomalito's games have that old school feel- beautiful pixel art, music by frequent collaborators Gryzor87 or RushJet1, and a difficulty which is challenging, yet fair. Each game also has downloadable posters, trading cards, box art, and more to complete that old-school feel. [more inside]
posted by Pope Guilty on Oct 14, 2014 - 12 comments

SORRY, I'M DEAD.

Chronicler of the gross and creepy Bogleech presents a look at the bosses of classic NES weirdfest Monster Party and the sprites recently discovered in a ROM dump from a Japanese prototype cart.
posted by Pope Guilty on Aug 13, 2014 - 7 comments

Yes, yes, hadouken, but why hadouken, and when?

"How to play Street Fighter: a fighting game primer for everyone" explains the dynamics of how 2D fighting games work and why.
posted by Pope Guilty on Jul 8, 2014 - 28 comments

Yo ho ho and a bottle of stimpack reskinned as rum!

Yo ho, matey! Ever get to sorting through Doom mods and think "Wow, that's a lot of techbases and hell castles. I'd really prefer something a bit more Monkey Island-esque"? If so (and even if not), you'll want to check out Pirate Doom, which dresses up Doom monsters as pirates (down the Imps' fancy hats) and sends the player through 18 levels of pirate-demon action! Rock Paper Shotgun has a quick writeup, Doomed has a review of an older version, and here's a video of level 2, "Melee Island", to give a good idea of what you're in for. [more inside]
posted by Pope Guilty on Jun 23, 2014 - 10 comments

VVVVVV: Make and Play Edition

Terry Cavanagh's indie hit VVVVVV was an instant success, melding a Commodore 64 look and feel to a difficult but forgiving platformer whose only controls are move left, move right, and reverse gravity. The second edition of the game expanded from Windows and OSX to Linux, and added a level editor which could be used to make and export custom maps. Today, Cavanagh has announced VVVVVV: Make and Play Edition, which contains only the level editor and the ability to play custom levels, and which can now be downloaded for free for Windows, OSX, and Linux.
posted by Pope Guilty on Jun 12, 2014 - 18 comments

Who could ask for more?

ShuffleComp is an in-progress Interactive Fiction competition where all the games are based on a song chosen partially by the intfiction boards and partially by the game's author. While the voting/judging is ongoing, all the games submitted for the competition have been released and are playable now!
posted by Pope Guilty on Jun 4, 2014 - 1 comment

It's like Christmas morning!

Team Service Announcements is a series of short skits demonstrating basic principles of Team Fortress 2 tactics and strategy.
posted by Pope Guilty on May 30, 2014 - 19 comments

Twenty Years of Ultra-Violence

Twenty years ago tonight, id Software uploaded Doom to an FTP server at the University of Wisconsin-Madison and completely changed the video gaming industry. [more inside]
posted by Pope Guilty on Dec 9, 2013 - 92 comments

"This is a military base! A military base needs explosive barrels!"

Fire Point is a free downloadable puzzle-platformer (Windows only, sorry) with retro graphics and a cheerful chiptune soundtrack. Use your fire hose and ladder, along with portable fire extinguishers, to fight fires and rescue people from the blazing infernos! A trailer is available here.
posted by Pope Guilty on Dec 4, 2013 - 4 comments

What is a castle? A miserable little pile of recurring rooms!

You might've noticed that the castles in the various Castlevania games, while different in every game, often feature similar areas and architectural ideas from game to game. You probably haven't gone to the trouble to catalogue these common components and their recurrences in the sprawling Castlevania series, but this is the internet, which means that somebody has.
posted by Pope Guilty on Nov 19, 2013 - 12 comments

Fuck the Super Gameboy

"Fuck the Super Gameboy": Why the Super Gameboy was awesome and why it crashed and burned. By Christine Love, creator of Digital: a Love Story and Analogue: a Hate Story. [more inside]
posted by Pope Guilty on Jul 21, 2013 - 54 comments

Thrown for a Curve in Rhode Island

"“It just felt really good, when this all started, to have the sexy sports celebrity from Boston who seemed to like Rhode Island and showed up in Rhode Island, and who built this exotic new business, even though no one knew what it was,” says the historian Ted Widmer, who grew up in Providence and works at Brown. “It seemed like the digital economy, or biotech, or whatever. But then it turned out that it wasn’t the new digital economy. It was some 13-year-old’s medieval fantasy.” "Curt Schilling, Rhode Island, and the Fall of 38 Studios.
posted by Pope Guilty on Apr 21, 2013 - 66 comments

Mundane simulation

German Truck Simulator. Bus Driver. U-Boat Simulator. Ski Region Simulator. London Underground Simulator. Street Cleaning Simulator. Who's buying all these niche simulation games, anyway? We found out
posted by Pope Guilty on Mar 24, 2013 - 59 comments

"Pop Culture Often Mocks My Faith, But Fallout Treated It Right."

Skip Cameron, a Mormon, writes for Kotaku on the respectful treatment of Mormons and Mormonism in Fallout: New Vegas.
posted by Pope Guilty on Mar 6, 2013 - 80 comments

Street Fighter x Mega Man

Today is the 25th anniversary of the release of the original Mega Man, a series-spawning platformer-shooter starring a blue robot with a gun for a hand who traverses dangerous levels and defeats robot bosses, gaining a new weapon with each boss he defeats. In celebration, Capcom has officially released a fan game, Street Fighter x Mega Man, with the Street Fighter cast (who made their own debut twenty five years ago in August) taking the role of the bosses. Watch the trailer or download it from Capcom's website!
posted by Pope Guilty on Dec 17, 2012 - 27 comments

Not changed: the Spread Gun is still ridiculous.

Super Mario Bros. Crossover 2.0 is out! An expansion on the original game, which let you play as various NES characters transplanted into Super Mario Bros., but using the rules and abilities of those characters from their original games, version 2 offers more special abilities, more characters, and your choice of audiovisual "skins" based on four Mario games from the NES, SNES, and Gameboy, along with one based on Demon Returns. There's even instructions for playing with a gamepad! For more information, see the Super Mario Bros. Crossover Wiki or watch the exciting Super Mario Bros. Crossover trailer! [Previously]
posted by Pope Guilty on Feb 12, 2012 - 13 comments

Not pictured: line of five other kids

Pictures of toy store video game console kiosks! via
posted by Pope Guilty on Feb 25, 2010 - 11 comments

The Expurgation of Maniac Mansion

Douglas Crockford, who oversaw the porting of Maniac Mansion to the NES, would like for you to know how the game changed in the porting process and why.
posted by Pope Guilty on Oct 8, 2009 - 59 comments

Handy!

Can your computer run a particular game? System Requirements Lab has the answer!
posted by Pope Guilty on Jan 13, 2008 - 22 comments

The excellent proofreading alone puts it above GameFAQs.

Most video game walkthroughs on the web are in text form- GameFAQs is perhaps the best-known host for them. Sometimes text just isn't enough, though, and that's when Visual Walkthroughs comes into play, offering screenshot-based walkthroughs for a number of games like Ghost Master, Deus Ex, and Half-Life 2. [more inside]
posted by Pope Guilty on Nov 4, 2007 - 60 comments

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