62 posts tagged with console.
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It's a bird, it's a plane, it's Super Cassette Vision

The Epoch Cassette Vision was a moderate success. But in 1983, that all ended, when Nintendo and Sega released new consoles, which had more advanced hardware that allowed for better graphics and games stored on ROM. Epoch went from dominating the cartridge-based game market in Japan to a distant third practically overnight. But it’s not like they were unaware of the issue with the µPD777 they had tied themselves to. In 1984, Epoch launched their last, best hope at regaining their video game success. Imagine, if you will, a cassette vision: but super.
posted by Ten Cold Hot Dogs on Nov 25, 2024 - 5 comments

Leaked documents from the FTC vs. Microsoft case spilled a lot of beans

It's been a terrible morning for Team Xbox, as a major leak related to the FTC investigation of the Activision Blizzard deal has revealed all kinds of information that Microsoft surely never intended anyone to see. And seriously, this is huge! We now know that Microsoft has been planning an Xbox Series X refresh (potentially arriving in late 2024), and an entire release schedule from Bethesda dated July 2020 (new Bethesda games including DOOM, Dishonored, Fallout & Oblivion) has also been doing the rounds. There's more coming out of this as well, such as a new Xbox controller that appears to be launching alongside the new Xbox Series X revision, and even the revelation that Phil Spencer was interested in acquiring Nintendo back in 2020! The leak also revealed Microsoft's plans to release a new next-generation console in 2028. Via:[Pure Xbox][Polygon][Eurogamer][The Verge]
posted by Fizz on Sep 19, 2023 - 35 comments

what's old is new again

The Best Reviewed Games of 2023 (So Far) [IGN] The snowball of games delayed out of 2021 and 2022 has settled in 2023, coalescing into the most exciting games lineup of the decade so far. 2023, arguably, marks the proper start of the PS5 and Xbox Series X generation with Unreal Engine 5 support building and an increasing number of developers dropping support for last-gen hardware. Each of the three console manufacturers has at least one blockbuster release scheduled this year — Starfield for Xbox, Spider-Man 2 for PlayStation, and The Legend of Zelda: Tears of the Kingdom for Nintendo — complemented by a generation-best third-party lineup that includes Hogwarts Legacy, Resident Evil 4, Star Wars Jedi: Survivor, Street Fighter 6, Diablo 4, Final Fantasy 16, Assassin’s Creed Mirage, Hades 2, and Mortal Kombat 1. Five Six months through 2023 and already the year has lived up to its lofty expectations.
posted by Fizz on Jul 5, 2023 - 50 comments

Nothing Xbox does matters if the games aren't good.

Xbox Is Running Out Of Time To Get It Right by Ethan Gach [Kotaku] “But if Hi-Fi Rush showed the promise of Game Pass, where more focused and stylized games can find an audience without sanding themselves down into dust to appeal to a mass market, Redfall has done just the opposite. Arkane’s vampire shooter feels incomplete and plays like mush, a far cry from the striking, precisely drawn contours of immersive sims like Prey and Dishonored: Death of the Outsider. [...] For years now, Xbox fans and players have been waiting for Microsoft to begin delivering a steady stream of hit exclusives that can rise to the level of those found on PlayStation and Switch, and it simply hasn’t. The results of an acquisition spree of new studios that began in 2018 are mixed at best, with each bright spot—Psychonauts 2, Pentiment—overshadowed by delays, missteps, and radio silence around major projects teased years ago in a premature effort to drum up hype for the Xbox Series X/S.” [more inside]
posted by Fizz on May 4, 2023 - 56 comments

Not 4-Bit, Just $%@& For RAM

The recently-released Atari 50 100+ game collection/90's-CD-ROM-style multimedia thingy from retro championers Digital Eclipse has been out for about a week, receiving not a single review below 8/10, making things look good for possible DLC. But why wait for more? There's already two entire podcasts aiming to cover every single Atari 2600 game made within the console's lifespan: 2600 Game By Game and Atari Bytes (the latter including bespoke game-related short stories). [more inside]
posted by BiggerJ on Nov 17, 2022 - 22 comments

A Demoparty in a Browser

In 2016, the internet archive added a repository of console demos, which today has almost 600 entries. Demos involve bare metal hardware hackery to get the bestest graphics and music out of a machine. These ones are all made for extinct consoles, but can now run in your browser thanks to the magic of Mame. Jason Scott tells the tale.
posted by kaibutsu on Feb 11, 2021 - 2 comments

Generation 9

The long-awaited updates to the Xbox and Playstation are out this month. While both consoles have been praised for their jump in performance, the Xbox Series X (Digital Foundry, Polygon) boasts expansive backwards compatibility, Quick Resume game switching, and the popular Game Pass subscription; and the Playstation 5 (Digital Foundry, Polygon) has a “revolutionary” new haptic DualSense controller and highly-rated launch titles including the pack-in controller showcase Astro’s Playroom and Spider-Man: Miles Morales.
posted by adrianhon on Nov 7, 2020 - 31 comments

A Whole New Ballgame (Pass)

Microsoft is buying Bethesda, owner of game franchises including Dishonored, Wolfenstein, The Elder Scrolls, Fallout, Doom, Starfield, Quake, Deathloop, and Prey. With a purchase price of $7.5 billion in cash, the deal is one of the biggest ever in the videogames industry – and it's all about growing Xbox Game Pass (and maybe making Fallout: New Vegas 2 happen).
posted by adrianhon on Sep 22, 2020 - 45 comments

V

PS5: The Future of Gaming Show [YouTube] [Twitch.tv] The PS5 reveal event starts today, June 11th, at 1 PM PDT / 9 PM BST / 10 PM CEST. The digital games showcase itself will run "for a bit more than an hour" and give viewers a "first look" at some PS5 games that will be playable when the console releases this holiday season, according to the official PlayStation blog. The event will be "best" streamed with headphones due to some "cool audio work in the show," but Sony did not specify further. [via: Gamespot]
posted by Fizz on Jun 11, 2020 - 88 comments

"CYBERBULLETS CAUSE NO PAIN!!"

How Games Marketing Invented Toxic Gamer Culture [Vice Games] How early marketing campaigns for online gaming platforms suggested toxicity isn't a bug, it's a feature.
“Companies like Microsoft and Sony frequently marketed toxicity as a key selling point for their new online gaming platforms. This is a puzzling strategy from the vantage point of 2020, a time when toxicity is practically synonymous with online gaming and too often spills over into real-world harassment. Perhaps these campaigns were eerily prescient in anticipating the downward spiral of gaming culture. Or maybe these edgy advertisements modeled the exact brand of toxicity that the same companies are now struggling to curb.”
posted by Fizz on Mar 26, 2020 - 35 comments

Gaming Roundup for All Your Gaming Needs

Which is the best gaming console for you? How to get into playing video games. How to get started with online multiplayer games when you're bored at home. The best PS4 kids and family games. The best family games you may have missed. Apple Arcade is perfect for families. The best gaming books: novels, retro compendiums and other page-turners. 25 great games you can play on laptops and budget PCs. The 10 best, least expensive ways to play great video games. 8 steps to making your gaming backlog a thing of the past. 9 long video games to lose yourself in. The best NBA players to watch on Twitch. 15 co-op games to play with your partner. Host a virtual game night with these multiplayer apps. The best games for hanging out with your friends online.
posted by Fizz on Mar 22, 2020 - 33 comments

On March 4, 2000, the PlayStation 2 went on sale in Japan.

The PlayStation 2 Is Now Twenty Years Old [The Guardian] “Despite looming competition from the Nintendo GameCube and the Microsoft Xbox, the PlayStation 2 was an instant smash, selling more than three million units in its first year in Japan alone and hitting 20m worldwide by the end of 2001. The machine effectively ushered in the modern era of highly cinematic blockbuster action adventures, with titles such as Grand Theft Auto: Vice City, Metal Gear Solid 2 and Devil May Cry thrilling players with their depth, visual detail and mature themes. But the sheer ubiquity of the console and its vast global user base also allowed for a growing pool of experimental titles, which used the power of the Emotion Engine in very different ways. From elegiac adventures Ico and Shadow of the Colossus to psychological horror classic Silent Hill 2 and hallucinogenic joyride Katamari Damacy, the PS2 was home to titles that inspired the nascent independent game development scene of the mid-2000s.” [Playstation 2 "Bambi" Commercial] [more inside]
posted by Fizz on Mar 4, 2020 - 22 comments

“I wondered what was happening in that silver box.”

The PlayStation is 25 Years Old! [YouTube][Documentary: Memories of Play] [Every PlayStation Startup Sound] “On December 3rd, 1994, Twenty-five years ago, the original PlayStation went on sale for the first time in Japan. With a lineup led by Ridge Racer and the promise of a 3D future, Sony quickly outpaced Sega and Nintendo and went on to dominate the video game console market. Rather than focus on games, we wanted to highlight the business and technology behind Sony’s hardware. So we brought together former Sony executives Makoto Iwai and Shuji Utsumi alongside tech experts Kazuyuki Hashimoto (Final Fantasy 7) and Masanori Yamada (Tekken) to reflect on the challenges Sony and its developers overcame getting PlayStation off the ground. From working with temperamental visionary Ken Kutaragi, to the limited memory available for games, to not being allowed to leave their office without permission due to tight deadlines, the group came prepared with stories to tell.” [via: Polygon] [more inside]
posted by Fizz on Dec 3, 2019 - 28 comments

“It's the textures above all, and nothing is going to stop them.”

PC Game Install Sizes Are Ballooning And I'm Scared [Kotaku] “Earlier today, I was reading over the PC hardware specifications for the upcoming Call of Duty: Modern Warfare and, when I reached the hard drive space requirement, did a double-take. 175 GB. For one game. My hard drive currently has less than half that space free for all games. And Modern Warfare is far from alone in its Galactus-like hunger for hard drive space. The PC version of Red Dead Redemption 2, for example, will not stop until it has callously conquered 150 GB of your PC’s storage. This continues an upward trend seen in other recent heavyweight kingpins like the PC versions of Gears of War 4, Gears 5, Halo 5, and Final Fantasy XV, all of which clock in at over 100 GB when you add high-res texture packs (the latter even without improved textures). PC gaming has always been characterized by a little extra pain in the name of optimal pleasure, but this is reaching preposterously bonkers proportions.” [more inside]
posted by Fizz on Oct 11, 2019 - 81 comments

PREDICTION: Everything will be ported to the Switch

What to expect from E3 2019 [The Verge] “For fans looking to hear about the future of games, E3 has always been an exciting week. This year, though, there’s a big cloud hanging over the show. Two of the biggest names in the industry aren’t holding their usual press conferences; mega publisher Electronic Arts will instead be live streaming news and announcements over the course of a weekend; and Sony isn’t just forgoing a keynote, it’s skipping E3 altogether. [...] It has left some to ponder — and not for the first time — whether E3 is even relevant any more. Should you still be excited?” [more inside]
posted by Fizz on Jun 7, 2019 - 88 comments

What's Small, Yellow, and Buzzy?

Panic have announced a cute new handheld console, Playdate. Costing $149, it will come with a season of twelve brand new games launched weekly from developers like Keita Takahashi (Katamari Damacy), Bennett Foddy (QWOP), and Zach Gage (Really Bad Chess). The Playdate has an unusual design including a rotating crank controller, and is accompanied by a Mac SDK that works in Lua and C.
posted by adrianhon on May 23, 2019 - 84 comments

Overwatch Workshop

Blizzard recently announced a new feature in Overwatch - the Workshop. This allows anyone on PC or console (currently only on the Public Test Region) to create new game modes using the existing maps and art, which can be debugged and then shared using a short code. [more inside]
posted by Stark on Apr 26, 2019 - 13 comments

SAVE? ● YES ○ NO

Saved, But Not Forgotten: The evolution of saving in video games, from the password to the cloud, and nearly every obscure memory card format in-between. [Tedium] “Earlier this year, a Twitter user named Paul Hubans shared a screenshot from his 87-year-old grandmother’s long-running Animal Crossing session; after four years of daily play, she had logged 3,580 hours—nearly 150 days—of total playtime. Being able to save progress in a game and return to it later has enabled some amazingly deep experiences. It wasn’t always like this, so how did we get here? Let’s find out by taking a look back at the history of saved games.” [more inside]
posted by Fizz on Feb 23, 2019 - 50 comments

“Don't hug me. Go play with it!”

The gift of gaming: the joys of getting a console for Christmas [The Guardian] “We all remember that one Christmas present we got as a kid. The one we’d begged our parents for all year, the one we’d looked up 100 times in the Argos catalogue or on Amazon, depending on our age … For many of us, that present was a games machine. Whether it was a ZX Spectrum or a PlayStation 2, the process of unpacking these technological marvels, getting our mums and dads to set them up, then finally playing with the whole family, was magical.” [more inside]
posted by Fizz on Dec 25, 2018 - 35 comments

“Sega Dreamcast at 20: the futuristic games console that came too soon”

The Guardian: “The Dreamcast, in its first two years, saw a burst of creativity and gameplay innovation that has perhaps never been surpassed. Sega’s talented internal development teams were utterly inspired. Games such as the urban skating adventure Jet Set Radio, the fast-paced puzzler Chu-Chu Rocket, the massively multiplayer role-playing adventure Phantasy Star Online and the open-world masterpiece Shenmue introduced whole new forms and conventions of interactive entertainment. There were astonishing arcade conversions in the shape of Crazy Taxi and Soul Calibur; there were oddities including the subaquatic life sim, Seaman, and the zombie-infested keyboard tutorial, Typing of the Dead.”
posted by Wordshore on Nov 28, 2018 - 62 comments

“...it doesn’t matter that there’s no Wi-Fi or online multiplayer.”

The video games of Ecuadorean fishing village Santa Marianita [Polygon] “Yet wherever you go, people seem to find ways to play video games here, despite odds like agonizingly slow internet, limited technology access, low wages and even lower computer literacy. If someone in Santa Marianita was able to research the games they wanted, it’s unlikely they’d have the PC or console to play them, much less the internet speeds to keep them updated or play online with friends. But thanks to those small electronics stores in nearby Manta and the occasional console shipment on trucks inbound from distant Guayaquil, local kids and 20-somethings are circumventing some of these challenges and kindling a ferocious love for games.” [more inside]
posted by Fizz on Jul 13, 2018 - 2 comments

“Microsoft and Nintendo sittin' in a tree, c-r-o-s-s-p-l-a-y-i-n-g.”

Fortnite Is Bad But Sony's Refusal to Play Nice Is Worse [Gizmodo]Earlier this week, Nintendo delighted Fortnite fans by announcing that the game, which might just be the most popular game being played right now, was coming to the Switch immediately. Even better, Switch players would be able to compete with PC and Xbox players, too—instant digital distribution and multiplayer open to all! Nintendo’s announcement felt like a dream come true after years of console makers refusing to play nice. But it isn’t a dream, because Sony continues to flip the bird to its competitors and Fortnite players on the PS4 are being left out in the cold, unable to play with Xbox or Switch gamers.” [more inside]
posted by Fizz on Jun 27, 2018 - 33 comments

BEEP BOOP DING DING BWOOONG BEEP BOOP DING DING BWOOONG

SEGA Mega Drive Classics Launch Music Video by Eclectic Method [YouTube] “A collaboration with Eclectic Method. The trailer features an original track of classic 16-bit sounds composed solely of memorable thwacks, zings and booms from fan-favourite SEGA Mega Drive titles, which plays alongside visuals of landmark locations and famous characters found in the collection.”
posted by Fizz on Jun 2, 2018 - 10 comments

“An ideal demo walks a fine line between limitation and replayability.”

The Three Essential Ingredients Of A Great Video Game Demo [Kotaku] “It may be a rare sight today, but a demo is one of the best things an upcoming game can do for its audience. Of course, not all demos are created equal—the best demos generate excitement and set expectations for what’s to come, while the worst demos convince us not to buy. What makes a great demo? What is a demo, really? Speaking in the strictest sense, a demo is a limited version of a game that people can play to get a better idea of the game itself. This can range from E3 demos, which may not be representative of the final project and aren’t accessible to the general public, to timed trials like ReCore’s, where players can do anything for a set amount of time. We could argue that shareware releases of games like Doom and Duke Nukem 3D were a kind of early demo too!” [more inside]
posted by Fizz on Feb 3, 2018 - 19 comments

“— Nintendo has kept things simple for once.”

Nintendo’s Resurgence Was the Best Tech Story of 2017 [The Ringer] “Five years ago Nintendo started unraveling. The company was losing money for the first time ever as the monstrously popular Wii stalled in sales. Nintendo’s savior, a Wii follow-up christened the Wii U, turned into an elaborate act of self-sabotage. The system was poorly named (is that an add-on to the Wii?), poorly conceived (why is the controller a mostly useless tablet?), and poorly supported (where the hell is Metroid?). It became Nintendo’s worst-selling home console ever, and as the company’s losses mounted in 2013 and 2014, it appeared to be on the verge of obsolescence. Last life, no continues. But Nintendo often mines its biggest successes from spectacular failures.” [more inside]
posted by Fizz on Jan 5, 2018 - 76 comments

The analogue upgrade

We’re living in a digital world, but analog is making a comeback. "Digital isn’t always better. Sure, there are enormous benefits to working with media, files and devices in the digital domain, but we are, after all, still living in an analog world. As human beings, we still touch things with our hands, hear things with our ears and see things with our eyes — all of which are decidedly (and beautifully) analog reception devices." [more inside]
posted by Juso No Thankyou on Dec 15, 2017 - 111 comments

“They just made it harder for us smaller publishers,”

Why your favorite indie game may not get a boxed edition [Engadget] “Before September, it was possible to launch a boxed version of an existing, digital-only game without paying for an additional ESRB rating. This policy allowed Limited Run to be a lean operation, avoiding ESRB fees and still releasing physical versions of weird digital games (all of which are already rated by the ESRB). In September, the board announced a new tier for rating digital-to-physical games, allowing any title with a development budget of $1 million or less to be rated as a boxed product for $3,000, rather than the standard submission price of more than $10,000. With this change, all three console manufacturers made it a requirement for every game to pay this fee and carry an ESRB rating -- even physical launches of digital titles.” [more inside]
posted by Fizz on Nov 13, 2017 - 19 comments

“All media are extensions of some human faculty -- psychic or physical.”

Our Choices to Buy Physical or Digital Games Are Controlling Our Gaming Habits [Game Revolution] “Outside of The Legend of Zelda: Breath of the Wild, I’ve logged the most Nintendo Switch hours playing Mario Kart 8 Deluxe. The former I purchased on a physical cartridge, while the latter was received via digital code as a review copy. It may seem minor, but the more I think about it, the more certain I am that I wouldn’t have played either game as much had they swapped places. As digital marketplaces have become increasingly commonplace and storage becomes cheaper, most players have begun to establish a consistent preference: I prefer digital, or I prefer hard copies.” [more inside]
posted by Fizz on Nov 6, 2017 - 44 comments

it's like Vine for old-school console games

Back to Bits is a curated collection of short, small animation loops based on classic video games. Here's the whole Level 2 collection as a video; see also the (maybe slower-loading?) Level 1 archive and corresponding video montage.
posted by cortex on Oct 26, 2017 - 2 comments

TAKE TRADEMARK REGISTRATIONS WITH A BOULDER OF SALT

Nintendo trademark suggests Nintendo 64 Classic Edition [Polygon] “Nintendo may be planning to release the next iteration of its “Classics” console series: the Nintendo 64, if recent European trademark filings from the company are any indication. On July 18, Nintendo filed four graphical trademarks with the European Union Intellectual Property Office. Each one is a simple piece of black-and-white line art, a 2D graphical representation of a Nintendo console or controller.”
posted by Fizz on Jul 21, 2017 - 38 comments

“Also, there will be a ton of loot!”

Destiny 2 [YouTube] [Trailer] “Humanity’s last safe city has fallen to an overwhelming invasion force led by Ghaul, the imposing commander of the brutal Red Legion. He has stripped the city’s Guardians of their power, and forced the survivors to flee. You will venture to mysterious, unexplored worlds of our solar system to discover an arsenal of weapons and devastating new combat abilities. To defeat the Red Legion and confront Ghaul, you must reunite humanity’s scattered heroes, stand together, and fight back to reclaim our home.” [more inside]
posted by Fizz on May 20, 2017 - 32 comments

Switch it up

Nintendo announces its new gaming console, the Switch. It's got crazy new controllers that join together or split into two separate controllers. It's got a new Super Mario game. It's got more or less the same Mario Cart. It's got 2D Sonic games. It's got a new Legenda of Zelda installment. A new splatoon and a new xenoblade! It's a portable as well as a home console. (and probably uses a Tegra X1). But is it enough to compete against the XBox One and PS4?
posted by GuyZero on Jan 13, 2017 - 122 comments

Open your eyes: 2017 is the year to return to Hyrule

The Legend of Zelda: Breath of the Wild is a forthcoming sandbox game for the Nintendo WiiU (maybe not) and (forthcoming) Switch consoles. Originally revealed in 2014, this 19th Zelda game is much anticipated; the more recent trailer (recommended) adds detail, a few more demos here, and a glimpse of playability, with much more analysis previously. Zelda games often review-score highly; previous. (Oh, and Happy Snowboarding Holiday)
posted by Wordshore on Dec 17, 2016 - 20 comments

“—you only look as good as your horse does.”

The Best Horse in PC Gaming [PC Gamer] “And no one understands the value of a loyal, healthy horse companion better than PC Gamer. They’ve helped us scale vertical cliffsides in Skyrim, disable tanks with their poops in Metal Gear Solid 5, and be less angry than normal when we couldn’t fast travel The Witcher 3. They’re also very pretty and I like the noises they make. But the time for sharing the love is over, as we've decided to declare the best horse in PC gaming through rigorous horse analysis. Tuck that shirt in, champ your bit, and let’s ride.” [more inside]
posted by Fizz on Dec 13, 2016 - 56 comments

Click!

After endless speculation and at the tail end of a console that was largely a commercial flop, Nintendo has unveiled the Nintendo Switch. [more inside]
posted by selfnoise on Oct 20, 2016 - 159 comments

The Nintendo Entertainment System is coming back to stores

Nintendo has shocked the gaming community by announcing the Nintendo Entertainment System: NES Classic Edition, a "new" version of its legendary NES hardware which will cost $59.99 in the US. It connects to your TV via HDMI and comes with that classic NES pad, which can also be used with your Wii or Wii U. [more inside]
posted by porn in the woods on Jul 14, 2016 - 136 comments

WITH VOLUMETRIC GOD RAYS!!

Skyrim Remastered [The Verge] Nearly five years after it first came out, Bethesda's The Elder Scrolls V: Skyrim continues to have a very impressive fan base that keeps the game pretty through HD mods. Now it's Bethesda's turn: at its E3 press conference, the company has announced a remastered version of Skyrim coming to PC, Xbox One, and PlayStation 4. [more inside]
posted by Fizz on Jun 26, 2016 - 56 comments

It's Back (Sort Of)

Sir Clive Sinclair Revives the ZX Spectrum.
posted by veedubya on Mar 16, 2016 - 31 comments

Hardcore Gaming 101 video articles

Here is the new series of video articles started by the ultra-knowledgeable folks at Hardcore Gaming 101. The first two are up, the beginning of series on Pre-Super Mario platform games and on the early history of JRPGs. Related is the video adjunct to the Game Club 199X Podcast, with over 50 videos. (Previously.)
posted by JHarris on Sep 29, 2015 - 23 comments

DO NOTHING WHICH IS OF NO USE :D

PICO-8 is a fantasy console for making, sharing and playing tiny games and other computer programs. When you turn it on, the machine greets you with a shell for typing in Lua commands and provides simple built-in tools for creating your own cartridges.
What does that mean? PICO-8 is like an emulator for a lo-fi game console that never actually existed. With 16 colors, 128x128, 4 channels of sound, and tight data limits, PICO-8 "cartridges" can be played -- and created -- in a web browser, or on just about any home computer, and even inside maker Lexaloffle's other, more full-featured fantasy console, Voxatron. [more inside]
posted by grobstein on Jul 22, 2015 - 61 comments

Exploring Auto Racing

David Clear constructs a map of the virtual space of the Intellivision classic Auto Racing, which features each track beside the other. It's part of the Intellivision Flashback game set.
posted by juiceCake on Apr 14, 2015 - 12 comments

I did put a choice cut in there for you butt rock lovers

Tired of video games with soundtracks full of butt rock, gloomy dirges and electronic haze? You're in luck! Games also have a proud tradition of whimsical, charming, jazzy, funky, jaunty, zany, serene, uplifting, and even joyous tunes! [more inside]
posted by selfnoise on Apr 2, 2015 - 32 comments

The Fall of THQ

At its peak in 2007, the company owned more than 15 game studios, most of which were part of the well-oiled licensed games machine. It had $500 million cash in the bank and revenue exceeding a billion dollars. It was printing cash. By 2013, its shares had plummeted to 11 cents each.
posted by Elementary Penguin on Dec 13, 2014 - 24 comments

Ralph Baer Has Passed Away

The father of video games has passed away. Console inventor Ralph Baer is dead at 92. Wikipedia. [more inside]
posted by cjorgensen on Dec 9, 2014 - 36 comments

Apple's Folly

The story of the Pippin game console
posted by Artw on Jun 11, 2013 - 53 comments

And then there was One?

Microsoft has unveiled their new console, and it wants to dominate your living room. How Xbox One plans to fight Sony, Steam, and everything else.
posted by Artw on May 21, 2013 - 492 comments

Just the Text Ma'am

For shell grumps and net.curmudgeons and people who think Internet search is just too cluttered with bitmaps, DuckDuckGo (previously) offers TTY search. Sadly, there is no telnet interface, you'll need to use a newfangled web browser.
posted by pashdown on Dec 15, 2012 - 26 comments

The Study of Cartridge Blowing

Did Blowing into Nintendo Cartridges Really Help? Mental_Floss takes a look at what a daily blow does to an NES cartridge.
posted by hot_monster on Sep 24, 2012 - 52 comments

Posible names: "Junction Box", "Dry Riser Inlet", "Jar'o'Nails"

Are Valve working on 'Steam Box' gaming console?
posted by Artw on Mar 3, 2012 - 55 comments

Please, for all that is holy... STOP IT.

How to Ruin Your PC Port in 5 Easy Steps by Ben Kuchera explains the lengths video game publishers will go to to ensure that the PC version of their game is worse than the console version. Blizzard demonstrates how to follow these guidelines for Diablo III even if you don't have a console version.
posted by blue_beetle on Aug 2, 2011 - 95 comments

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