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Eternal Darkness: Sanity's Requiem is an action-adventure video game developed by Silicon Knights and published by Nintendo, using themes of psychological horror and cosmic horror. Originally planned for the Nintendo 64, it was switched to the GameCube for development and released on June 24, 2002. It is the first M-rated game published by Nintendo as well as their first game released after Satoru Iwata became President of Nintendo. While the game features similar gameplay mechanics to that of Resident Evil, it distinguishes itself with unique features, such as "sanity effects". In the game, players take on the role of several characters as they battle a powerful entity who seeks to enslave humanity.

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dbo:abstract
  • Eternal Darkness: Sanity's Requiem (Oscuridad Eterna: Réquiem de la Cordura) es un videojuego del género terror psicológico para la plataforma Nintendo GameCube, desarrollado por Silicon Knights. Fue lanzado el 24 de junio de 2002. Es el primer videojuego creado por Nintendo orientado a mayores de edad. (es)
  • Eternal Darkness: Sanity’s Requiem ist ein exklusiv für die Spielkonsole GameCube erschienenes Horror-Adventure, entwickelt von Silicon Knights und von Nintendo veröffentlicht. Der Spieler steuert zwölf Figuren aus unterschiedlichen Epochen, die in die Erweckung einer bösen Gottheit involviert werden. (de)
  • Eternal Darkness: Sanity's Requiem is an action-adventure video game developed by Silicon Knights and published by Nintendo, using themes of psychological horror and cosmic horror. Originally planned for the Nintendo 64, it was switched to the GameCube for development and released on June 24, 2002. It is the first M-rated game published by Nintendo as well as their first game released after Satoru Iwata became President of Nintendo. While the game features similar gameplay mechanics to that of Resident Evil, it distinguishes itself with unique features, such as "sanity effects". In the game, players take on the role of several characters as they battle a powerful entity who seeks to enslave humanity. Eternal Darkness was widely praised by reviewers and won numerous awards but was not a commercial success. A direct follow-up to the game was cancelled by Nintendo, who was the publisher and owned the game's copyright and trademark, and Silicon Knights a decade later went bankrupt and disbanded. Attempts by the game's writer and director Denis Dyack to make a spiritual successor entitled Shadow of the Eternals failed both of their Kickstarter campaigns, leading to the project being placed on indefinite hold. In the years since Eternal Darkness' release, it has been regarded as one of the greatest games of all time, as well as one of the best horror games ever made. (en)
  • Eternal Darkness: Sanity's Requiem est un jeu vidéo de type survival horror développé par la société canadienne Silicon Knights et édité par Nintendo en 2002 sur GameCube. Il est largement inspiré des œuvres de Lovecraft, sans toutefois en être une adaptation. (fr)
  • 『エターナルダークネス ―招かれた13人―』(エターナルダークネス -まねかれたじゅうさんにん-、Eternal Darkness Sanity`s Requiem)は、任天堂がニンテンドーゲームキューブで発売したアクションアドベンチャーゲーム。開発はカナダのシリコンナイツ。 (ja)
  • Eternal Darkness: Sanity's Requiem – przygodowa gra komputerowa opracowana przez i opublikowana w 2002 roku przez Nintendo na konsolę GameCube. (pl)
  • Eternal Darkness: Sanity's Requiem è un videogioco concepito esclusivamente per Nintendo GameCube, e largamente ispirato principalmente ai racconti di Howard Phillips Lovecraft ed Edgar Allan Poe. Sviluppato dai canadesi , è stato pubblicato da Nintendo il 23 giugno 2002. (it)
  • Eternal Darkness: Sanity's Requiem é um jogo eletrônico de ação-aventura/terror psicológico desenvolvido pela Silicon Knights e publicado pela Nintendo. Originalmente planejado para o Nintendo 64, se tornou um título de lançamento para o Nintendo GameCube, sendo lançado em 24 de junho de 2002. Embora o jogo apresente uma jogabilidade semelhante à mecânica da série Resident Evil, ele diferencia-se por suas características únicas, mais notoriamente os "Efeitos de sanidade" (Sanity effects). Nele, o jogador assume o papel de diversos personagens, incluindo uma jovem estudante norte-americana, que é forçada a voltar para a mansão de sua família em Rhode Island para investigar o assassinato de seu avô, e se vê envolvida em uma luta contra uma entidade poderosa e seu servo que procuram escravizar a humanidade. Eternal Darkness não foi um sucesso comercial após o seu lançamento, mas foi amplamente elogiado pela crítica e ganhou inúmeros prêmios. Apesar de uma continuação direta ter sido cancelada pela Nintendo, que detém a propriedade intelectual do jogo, e do fato da Silicon Knights, mais tarde, ter ido à falência e se dissolvido, o escritor e diretor do jogo, Denis Dyack, vem tentando fazer um sucessor espiritual chamado Shadow of the Eternals. (pt)
  • Eternal Darkness: Sanity’s Requiem (рус. Вечная тьма: Реквием по рассудку) — видеоигра в жанре survival horror, разработанная компанией Silicon Knights и выпущенная Nintendo в 2002 году на платформе Nintendo GameCube. Поначалу игру планировали выпустить на Nintendo 64. (ru)
  • Eternal Darkness: Sanity's Requiem (2002) är ett skräckspel med psykologiska inslag som först planerades att släppas till Nintendo 64, men som senare kom att bli en GameCube-exklusiv titel. Spelet inspireras bland annat av H.P. Lovecrafts verk. Spelet är utgivet av Nintendo och utvecklat av den kanadensiska studion . (sv)
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  • James O'Reilly (en)
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  • Eternal Darkness: Sanity's Requiem (Oscuridad Eterna: Réquiem de la Cordura) es un videojuego del género terror psicológico para la plataforma Nintendo GameCube, desarrollado por Silicon Knights. Fue lanzado el 24 de junio de 2002. Es el primer videojuego creado por Nintendo orientado a mayores de edad. (es)
  • Eternal Darkness: Sanity’s Requiem ist ein exklusiv für die Spielkonsole GameCube erschienenes Horror-Adventure, entwickelt von Silicon Knights und von Nintendo veröffentlicht. Der Spieler steuert zwölf Figuren aus unterschiedlichen Epochen, die in die Erweckung einer bösen Gottheit involviert werden. (de)
  • Eternal Darkness: Sanity's Requiem est un jeu vidéo de type survival horror développé par la société canadienne Silicon Knights et édité par Nintendo en 2002 sur GameCube. Il est largement inspiré des œuvres de Lovecraft, sans toutefois en être une adaptation. (fr)
  • 『エターナルダークネス ―招かれた13人―』(エターナルダークネス -まねかれたじゅうさんにん-、Eternal Darkness Sanity`s Requiem)は、任天堂がニンテンドーゲームキューブで発売したアクションアドベンチャーゲーム。開発はカナダのシリコンナイツ。 (ja)
  • Eternal Darkness: Sanity's Requiem – przygodowa gra komputerowa opracowana przez i opublikowana w 2002 roku przez Nintendo na konsolę GameCube. (pl)
  • Eternal Darkness: Sanity's Requiem è un videogioco concepito esclusivamente per Nintendo GameCube, e largamente ispirato principalmente ai racconti di Howard Phillips Lovecraft ed Edgar Allan Poe. Sviluppato dai canadesi , è stato pubblicato da Nintendo il 23 giugno 2002. (it)
  • Eternal Darkness: Sanity’s Requiem (рус. Вечная тьма: Реквием по рассудку) — видеоигра в жанре survival horror, разработанная компанией Silicon Knights и выпущенная Nintendo в 2002 году на платформе Nintendo GameCube. Поначалу игру планировали выпустить на Nintendo 64. (ru)
  • Eternal Darkness: Sanity's Requiem (2002) är ett skräckspel med psykologiska inslag som först planerades att släppas till Nintendo 64, men som senare kom att bli en GameCube-exklusiv titel. Spelet inspireras bland annat av H.P. Lovecrafts verk. Spelet är utgivet av Nintendo och utvecklat av den kanadensiska studion . (sv)
  • Eternal Darkness: Sanity's Requiem is an action-adventure video game developed by Silicon Knights and published by Nintendo, using themes of psychological horror and cosmic horror. Originally planned for the Nintendo 64, it was switched to the GameCube for development and released on June 24, 2002. It is the first M-rated game published by Nintendo as well as their first game released after Satoru Iwata became President of Nintendo. While the game features similar gameplay mechanics to that of Resident Evil, it distinguishes itself with unique features, such as "sanity effects". In the game, players take on the role of several characters as they battle a powerful entity who seeks to enslave humanity. (en)
  • Eternal Darkness: Sanity's Requiem é um jogo eletrônico de ação-aventura/terror psicológico desenvolvido pela Silicon Knights e publicado pela Nintendo. Originalmente planejado para o Nintendo 64, se tornou um título de lançamento para o Nintendo GameCube, sendo lançado em 24 de junho de 2002. (pt)
rdfs:label
  • Eternal Darkness (en)
  • Eternal Darkness: Sanity’s Requiem (de)
  • Eternal Darkness: Sanity's Requiem (es)
  • Eternal Darkness: Sanity's Requiem (it)
  • Eternal Darkness: Sanity's Requiem (fr)
  • エターナルダークネス 〜招かれた13人〜 (ja)
  • Eternal Darkness (pl)
  • Eternal Darkness: Sanity's Requiem (pt)
  • Eternal Darkness: Sanity’s Requiem (ru)
  • Eternal Darkness (sv)
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