A silhouette-based algorithm for texture registration and stitching
In this paper a system is presented that automatically registers and stitches textures
acquired from multiple photographic images onto the surface of a given corresponding 3D
model. Within this process the camera position, direction, and field of view must be
determined for each of the images. For this registration, which aligns a 2D image to a 3D
model, we present an efficient hardware-accelerated silhouette-based algorithm working on
different image resolutions that accurately registers each image without any user interaction …
acquired from multiple photographic images onto the surface of a given corresponding 3D
model. Within this process the camera position, direction, and field of view must be
determined for each of the images. For this registration, which aligns a 2D image to a 3D
model, we present an efficient hardware-accelerated silhouette-based algorithm working on
different image resolutions that accurately registers each image without any user interaction …