Experience matters: design and evaluation of an anesthesia support tool guided by user experience theory
Despite many advances, clinical decision support tools (DSTs) often suffer from implementation
and acceptance problems in the actual clinical context. We suggest that considering …
and acceptance problems in the actual clinical context. We suggest that considering …
Embodied gambling—investigating the influence of level of embodiment, avatar appearance, and virtual environment design on an online vr slot machine
S Oberdörfer, D Schraudt, ME Latoschik - Frontiers in Virtual Reality, 2022 - frontiersin.org
Slot machines are one of the most played games by players suffering from gambling disorder.
New technologies like immersive Virtual Reality (VR) offer more possibilities to exploit …
New technologies like immersive Virtual Reality (VR) offer more possibilities to exploit …
Horst-The teaching frog: learning the anatomy of a frog using tangible AR
S Oberdörfer, A Elsässer, D Schraudt, S Grafe… - Proceedings of Mensch …, 2020 - dl.acm.org
Learning environments targeting Augmented Reality (AR) visualize complex facts, can
increase a learner's motivation, and allow for the application of learning contents. When using …
increase a learner's motivation, and allow for the application of learning contents. When using …
Rapid preparation of eye tracking data for debriefing in medical training: a feasibility study
…, R Heinrich, A Michalek, D Schraudt… - Proceedings of the …, 2019 - journals.sagepub.com
Simulation-based medical training is an increasingly used method to improve the technical
and non-technical performance of clinical staff. An essential part of training is the debriefing …
and non-technical performance of clinical staff. An essential part of training is the debriefing …
Breaking bad behavior: Immersive training of class room management
This article presents a fully immersive portable low-cost Virtual Reality system to train
classroom management skills. An instructor controls the simulation of a virtual classroom …
classroom management skills. An instructor controls the simulation of a virtual classroom …
Breaking bad behaviors: A new tool for learning classroom management using virtual reality
This article presents an immersive virtual reality (VR) system for training classroom management
skills, with a specific focus on learning to manage disruptive student behavior in face-to-…
skills, with a specific focus on learning to manage disruptive student behavior in face-to-…
Grab the frog: comparing intuitive use and user experience of a smartphone-only, AR-only, and tangible AR learning environment
S Oberdörfer, A Elsässer, S Grafe… - Proceedings of the 23rd …, 2021 - dl.acm.org
… We like to thank David Schraudt for his assistance in developing the three diferent learning
environments. This research was performed within the "Die Zukunft des MINTLernens" project…
environments. This research was performed within the "Die Zukunft des MINTLernens" project…
[PDF][PDF] Hiring an AI: The Design of an Artificial Team-Member for Anesthesiology
An ongoing collaboration between our research group and the local university hospital has
advanced application development and theoretical perspectives on the intersection of HCI …
advanced application development and theoretical perspectives on the intersection of HCI …
Analyzing Eye Tracking Data in Mirror Exposure
Mirror exposure is an important method in the treatment of body image disturbances. Eye
tracking can support the unaffected assessment of attention biases during mirror exposure. …
tracking can support the unaffected assessment of attention biases during mirror exposure. …
[PDF][PDF] Security and privacy in the metaverse: The threat of the digital human
L Buck, R McDonnell - CHI EA, 2022 - researchgate.net
Each year, researchers and technologists are bringing the vision of the Metaverse, which is
predicted to be the future of the internet, closer to becoming a reality. People will spend most …
predicted to be the future of the internet, closer to becoming a reality. People will spend most …