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Polygene™
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Related publications & projects

Polygene™ addresses a wide range of concepts, the related publications and projects you’ll find in this section span accross all theses concepts. Please note that this is not an exhaustive list but only some pointers to help you understand which principles Polygene™ is based on.

Publications

In chronological order, related publications:

  • Object-oriented Software Construction

    by Bertrand Meyer - 1988

    "The comprehensive reference on all aspects of object technology, from design principles to O-O techniques, Design by Contract, O-O analysis, concurrency, persistence, abstract data types and many more. Written by a pioneer in the field, contains an in-depth analysis of both methodological and technical issues."

    http://se.ethz.ch/~meyer/publications/index_kind.html#POOSC2

  • Object-Oriented Programming: An Objective Sense of Style

    by K. Lieberherr, I. IIolland, A. Riel - 1988

    "The "Law of Demeter" (or LoD) as it is commonly called, is really more precisely the "Law of Demeter for Functions/Methods" (LoD-F). It is a design-style rule for object-oriented programs. Its essence is the "principle of least knowledge" regarding the object instances used within a method."

    http://www.ccs.neu.edu/research/demeter/papers/law-of-demeter/oopsla88-law-of-demeter.pdf

  • Designing Reusable Classes

    by Ralph E. Johnson & Brian Foote - 1988

    "Object-oriented programming is as much a different way of designing programs as it is a different way of designing programming languages. […] In particular, since a major motivation for object-oriented programming is software reuse, this paper describes how classes are developed so that they will be reusable."

    http://www.laputan.org/drc/drc.html

  • The Open/Closed Principle

    by Robert C. Martin - 1996

    "As Ivar Jacobson said: “All systems change during their life cycles. This must be borne in mind when developing systems expected to last longer than the first version.” How can we create designs that are stable in the face of change and that will last longer than the first version?"

    http://www.objectmentor.com/resources/articles/ocp.pdf

  • The Liskov Substitution Principle

    by Robert C. Martin - 1996

    "Substitutability is a principle in object-oriented programming. It states that, in a computer program, if S is a subtype of T, then objects of type T may be replaced with objects of type S (i.e., objects of type S may be substituted for objects of type T) without altering any of the desirable properties of that program (correctness, task performed, etc.).."

    http://www.objectmentor.com/resources/articles/lsp.pdf

  • The Dependency Inversion Principle

    by Robert C. Martin - 1996

    "In this column, we discuss the structural implications of the Open-Closed and the Liskov Substitution principles. The structure that results from rigorous use of these principles can be generalized into a principle all by itself. I call it “The Dependency Inversion Principle” (DIP)."

    http://www.objectmentor.com/resources/articles/dip.pdf

  • Aspect-Oriented Programming

    by Kiczales, Gregor; John Lamping, Anurag Mendhekar, Chris Maeda, Cristina Lopes, Jean-Marc Loingtier, and John Irwin - 1997

    "We have found many programming problems for which neither procedural nor object-oriented programming techniques are sufficient to clearly capture some of the important design decisions the program must implement. This forces the implementation of those design decisions to be scattered throughout the code, resulting in “tangled” code that is excessively difficult to develop and maintain. We present an analysis of why certain design decisions have been so difficult to clearly capture in actual code. We call the properties these decisions address aspects, and show that the reason they have been hard to capture is that they crosscut the system’s basic functionality. We present the basis for a new programming technique, called aspect-oriented programming, that makes it possible to clearly express programs involving such aspects, including appropriate isolation, composition and reuse of the aspect code. The discussion is rooted in systems we have built using aspect-oriented programming."

    http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.115.8660

  • Domain-Driven Design: Tackling Complexity in the Heart of Software

    by Eric Evans - 2003

    "This book provides a broad framework for making design decisions and a technical vocabulary for discussing domain design. It is a synthesis of widely accepted best practices along with the author’s own insights and experiences. Projects facing complex domains can use this framework to approach domain-driven design systematically. Many people have employed domain-driven design in some form, but it will be made more effective with a systematic approach and a shared vocabulary."

    http://domaindrivendesign.org/books/evans_2003

  • Tell, Don’t Ask

    by Andy Hunt and the Pragmatic Programmers - 2003

    "Procedural code gets information then makes decisions. Object-oriented code tells objects to do things. - Alec Sharp"

    http://pragprog.com/articles/tell-dont-ask

  • Inversion of Control Containers and the Dependency Injection pattern

    by Martin Fowler - 2004

    "In the Java community there’s been a rush of lightweight containers that help to assemble components from different projects into a cohesive application. Underlying these containers is a common pattern to how they perform the wiring, a concept they refer under the very generic name of "Inversion of Control". In this article I dig into how this pattern works, under the more specific name of "Dependency Injection", and contrast it with the Service Locator alternative. The choice between them is less important than the principle of separating configuration from use."

    http://martinfowler.com/articles/injection.html

  • Inversion of Control

    by Martin Fowler - 2005

    "Inversion of Control is a key part of what makes a framework different to a library."

    http://martinfowler.com/bliki/InversionOfControl.html

  • Applying Domain-Driven Design and Patterns

    by Jimmy Nilsson - 2006

    "While Eric’s book is the definitive treatment of DDD, this book by Jimmy Nilsson takes a fresh approach to this difficult topic. Pragmatic and full of examples, this book digs into the nitty-gritty of applying DDD."

    http://domaindrivendesign.org/books/nilsson_2006

  • Domain-Driven Design Quickly

    by Abel Avram & Floyd Marinescu - 2007

    "Domain-Driven Design Quickly, is a 104 page condensed explanation of the basic principles of DDD, drawing heavily on the content of Evans and Nilsson."

    http://domaindrivendesign.org/books/avram_marinescu_2007

  • Putting model to work

    by Eric Evans - 2007

    "This talk will outline some of the foundations of domain-driven design: How models are chosen and evaluated; How multiple models coexist; How the patterns help avoid the common pitfalls, such as overly interconnected models; How developers and domain experts together in a DDD team engage in deeper exploration of their problem domain and make that understanding tangible as a practical software design."

    http://www.infoq.com/presentations/model-to-work-evans

  • Strategic design

    by Eric Evans - 2007

    "This talk introduces two broad principles for strategic design. Context mapping addresses the fact that different groups model differently. Core domain distills a shared vision of the system’s "core domain" and provides a systematic guide to when "good enough" is good enough versus when to push for excellence."

    http://www.infoq.com/presentations/strategic-design-evans

  • Clarified CQRS

    by Udi Dahan - 2009

    "After listening how the community has interpreted Command-Query Responsibility Segregation I think that the time has come for some clarification. Some have been tying it together to Event Sourcing. Most have been overlaying their previous layered architecture assumptions on it. Here I hope to identify CQRS itself, and describe in which places it can connect to other patterns."

    http://www.udidahan.com/2009/12/09/clarified-cqrs/

  • The DCI Architecture: A New Vision of Object-Oriented Programming

    by Trygve Reenskaug and James O. Coplien - 2009

    "Object-oriented programming was supposed to unify the perspectives of the programmer and the end user in computer code: a boon both to usability and program comprehension. While objects capture structure well, they fail to capture system action. DCI is a vision to capture the end user cognitive model of roles and interactions between them."

    artima.com/articles/dci_vision.html

  • Command and Query Responsibility Segregation

    by Greg Young - 2010

    "Command and Query Responsibility Segregation uses the same definition of Commands and Queries that Meyer used and maintains the viewpoint that they should be pure. The fundamental difference is that in CQRS objects are split into two objects, one containing the Commands one containing the Queries."

    http://cqrs.files.wordpress.com/2010/11/cqrs_documents.pdf

  • Polyglot Persistence

    by Martin Fowler - 2011

    "If you’re working in the enterprise application world, now is the time to start familiarizing yourself with alternative data storage options. This won’t be a fast revolution, but I do believe the next decade will see the database thaw progress rapidly."

    http://martinfowler.com/bliki/PolyglotPersistence.html

  • CQRS

    by Martin Fowler - 2011

    "CQRS stands for Command Query Responsibility Segregation. It’s a pattern that I first heard described by Greg Young. At its heart is a simple notion that you can use a different model to update information than the model you use to read information. This simple notion leads to some profound consequences for the design of information systems."

    http://martinfowler.com/bliki/CQRS.html

  • Domain Event

    by Martin Fowler - WIP

    "Captures the memory of something interesting which affects the domain."

    http://martinfowler.com/eaaDev/DomainEvent.html

  • Event Sourcing

    by Martin Fowler - WIP

    "Capture all changes to an application state as a sequence of events."

    http://martinfowler.com/eaaDev/EventSourcing.html

  • Event Collaboration

    by Martin Fowler - WIP

    "Multiple components work together by communicating with each other by sending events when their internal state changes."

    http://martinfowler.com/eaaDev/EventCollaboration.html

Projects

Pêle-mêle, inspiring, inspired, alternatives or simply related:

  • AspectJ

    "An aspect-oriented extension to the Java programming language."

    eclipse.org/aspectj

  • Spring Framework

    "The Spring Framework is an application framework and Inversion of Control container for the Java platform."

    springsource.org

  • Google Guice

    "Guice alleviates the need for factories and the use of new in your Java code"

    code.google.com/p/google-guice

  • Java Enterprise Edition (EJBs, CDI)

    "Java EE provides component development, web services, management, and communications APIs."

    docs.oracle.com/javaee

  • Chaplin ACT

    "Chaplin ACT is a Java class transformer which modifies classes in such a way that their instances can form composites at runtime."

    iquality.org/chaplin

  • JavATE

    "JavATE, the Java Domain Driven Design Framework, is a set of open source Java libraries that enables application development using a domain driven approach."

    http://www.javate.amattioli.it/

  • Bastion Framework

    "Bastion is a Java framework for implementing Domain-Driven Designed (DDD) applications."

    bastionframework.org

  • Axon Framework

    "The axon framework is focussed on making life easier for developers that want to create a java application based on the CQRS principles."

    axonframework.org

  • Jdon Framework

    "Jdon Framework is a DDD( Domain-Driven Design ) + DCI + Domain Events(Event Sourcing/CQRS) framework for java."

    jdon.org

  • The Fractal Project

    "Fractal is a modular, extensible and programming language agnostic component model that can be used to design, implement, deploy and reconfigure systems and applications, from operating systems to middleware platforms and to graphical user interfaces."

    fractal.ow2.org