Abstract
The introduction of IT has changed the way we live in many ways. Historically, it can even be argued that socially embedded applications of information technology challenge and change practices to an extent rarely seen before with any other type of technological artifacts. If these IT artifacts have strong and recurrent impacts on people’s lives, we need to reconsider design practice artifacts which allow for anticipating use practices and bring together inspirational creativity with evaluative methods.
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Wulf, V., Müller, C., Pipek, V., Randall, D., Rohde, M., Stevens, G. (2015). Practice-Based Computing: Empirically Grounded Conceptualizations Derived from Design Case Studies. In: Wulf, V., Schmidt, K., Randall, D. (eds) Designing Socially Embedded Technologies in the Real-World. Computer Supported Cooperative Work. Springer, London. https://doi.org/10.1007/978-1-4471-6720-4_7
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