8000 Importing terrain imagery from ArcGIS satellite keeps crashing when max number of tiles is 2048. · Issue #591 · vvoovv/blosm · GitHub
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Importing terrain imagery from ArcGIS satellite keeps crashing when max number of tiles is 2048. #591
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@onyxlee

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@onyxlee

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Hi guys, I'm trying to get a high resolution satellite image of a site for my visualization project. When I set this number to 1024, it generates an 8k texture. But the quality is still not as good as the one on the actual map like Google Maps service. When I bump it to 2048, it crashes Blender every time. I tried to toggle "save overlay to file", it crashes regardlessly.

Any hint on how to get the satellite imagery in the highest resolution? Thanks.

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