8000 Shader needs proper alpha blending · Issue #48 · unity3d-open-tools/opengui · GitHub
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Shader needs proper alpha blending #48

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mrzapp opened this issue Jul 20, 2014 · 0 comments
Open

Shader needs proper alpha blending #48

mrzapp opened this issue Jul 20, 2014 · 0 comments

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@mrzapp
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mrzapp commented Jul 20, 2014

The unlit vertex shader used for rendering needs to be configured to allow for better alpha blending between different materials.

@mrzapp mrzapp changed the title Alpha on top of OGTextures Shader needs proper alpha blending Aug 7, 2014
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