Releases: treviasxk/UNanite
Version 0.1.5
Known issues
• Lag happens when using a thousand objects of the same mesh
Changelog
• Suport multi thread core.
• Now the meshes are using independent materials.
• Now redering smooth.
• Improviments to multi objects.
• Others little fixed.
Full Changelog: v0.1.3...v0.1.5
Version 0.1.3
Known issues
• For now the meshes are not using independent materials.
Changelog
• Improvement performance to multi objects in scene.
• Meshes that are the same will be combined to use less GPU resource.
• Now the meshs are arranged in hierarchy.
• Add License MIT.
• Removed shaders.
• Updated README.md.
Full Changelog: v0.1.2...v0.1.3
Version 0.1.2
Known issues
• lag when using a lot of objects in the scene.
• Even when the amount of triangles and vertices is reduced, there is no FPS gain.
Changelog
• Improviment performance.
• Add suport to multi objects.
Full Changelog: v0.1.1...v0.1.2