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Rendering issue - sometimes with building:part, outline and type=building #229
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Please by all means, if I do something wrong - kindly explain to me.. thank you |
If I remove the type=building Delete the type=building relationship But that's lyin
8000
g.. that's mapping for the renderer but not the reality. |
Ah building:level on the outline creates the bug.. so building:level can't be defined on the outline or else building:part will have problems with rendering. I won't close this - as it may be a bug. as I thought from OSM Wiki if height and min_height are defined then hat overrides building:level but for 2D backwards compatibility one still adds it.. seems the renderer however doesn't like it so I just remove it.. but again, maybe the devs find it worth to work on this to ensure backwards compatibility - so I leave it up to the devs to close/not close this one |
In general, adding As with the other issue, an .osm file would be helpful to reproduce the issue more easily. |
Dear Tordanik, thank you for the reply. With the following zip file (building:levels=1 in the outline) this is what I see: |
The following has building:levels=1 removed and this is what I get |
The screenshot shows the object in OSM

The screenshot below is the outline

The screenshot below is building:part (which is the same as the outline just a different relationship)

Below is the building:part for roof wall

And below the skillion roof

below is then type=building to group them all together

No errors from JOSM - yet see what I get rendered in OSM2World

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