Implementations of programming design patterns in Unity with examples in C# when to use them.
-
Updated
Aug 12, 2024 - C#
Implementations of programming design patterns in Unity with examples in C# when to use them.
Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes, cloth, tires, etc. You will also learn how to make fluid simulations and soft body physics.
Implementation of generic spatial partitioning algorithm (Quadtree) for Unity.
Коллекция известных структур данных пространственного разбиения в управляемой и нативной формах.
Server that receives actions from players, processes all the logic of the Agario game internally and redirects the appropriate events to clients
A simple and fast C# spatial hash implementation
Add a description, image, and links to the spatial-partitioning topic page so that developers can more easily learn about it.
To associate your repository with the spatial-partitioning topic, visit your repo's landing page and select "manage topics."