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Describe the bug
I am experiencing a discontinuity (that little black line) for LinearGradient. This manifests as flickering while changing the offset parameter to make it animated. Running on 3.9.3 under Wine so not sure if this is just for me.
The glitches seem to flicker as the texture is scrolled in a way that seems out of range for typical data. It almost seems like some values are not initialized on the first frame or with certain floating point offsets. In short, this feels like a bug to me
Thanks for reporting this glitch (and sorry for the long response time. I somehow overlooked the issue).
I already experiences the same glitch and looked into it. It's finicky... I will try again.
Describe the bug
I am experiencing a discontinuity (that little black line) for LinearGradient. This manifests as flickering while changing the offset parameter to make it animated. Running on 3.9.3 under Wine so not sure if this is just for me.
Please complete the following information):
Patch
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