Open
Description
实现了简单的UDP server,用于支持单个UDP包的request,和单个或多个UDP 包的response交互(多个包的回复,需要使用server任务的push接口)。可以用内置的WFDnsServer实现UDP,TCP和SSL多种传输协议的DNS服务器。PR:#1498
以下这个示例实现一个UDP协议的echo server/client,使用内置的TLVMessage来交互。
#include <stdio.h>
#include <string>
#include <iostream>
#include "workflow/WFGlobal.h"
#include "workflow/WFFacilities.h"
#include "workflow/TLVMessage.h"
#include "workflow/WFTaskFactory.h"
#include "workflow/WFServer.h"
using namespace protocol;
using WFTLVServer = WFServer<TLVRequest, TLVResponse>;
using WFTLVTask = WFNetworkTask<TLVRequest, TLVResponse>;
using tlv_callback_t = std::function<void (WFTLVTask *)>;
WFTLVTask *create_tlv_task(const char *host, unsigned short port, tlv_callback_t callback)
{
auto *task = WFNetworkTaskFactory<TLVRequest, TLVResponse>::create_client_task(
TT_UDP, host, port, 0, std::move(callback)); // 创建UDP传输的client任务
task->set_keep_alive(60 * 1000);
return task;
}
int main()
{
struct WFServerParams params = SERVER_PARAMS_DEFAULT;
params.transport_type = TT_UDP; // 这里把server的传输协议改为UDP
WFTLVServer server(¶ms, [](WFTLVTask *task) {
*task->get_resp() = std::move(*task->get_req());
});
if (server.start(8888) != 0) {
perror("server.start");
exit(1);
}
auto&& create = [](WFRepeaterTask *)->SubTask * {
std::string string;
printf("Input string (Ctrl-D to exit): ");
std::cin >> string;
if (string.empty())
return NULL;
auto *task = create_tlv_task("127.0.0.1", 8888, [](WFTLVTask *task) {
if (task->get_state() == WFT_STATE_SUCCESS)
printf("Server Response: %s\n", task->get_resp()->get_value()->c_str());
else {
const char *str = WFGlobal::get_error_string(task->get_state(), task->get_error());
fprintf(stderr, "Error: %s\n", str);
}
});
task->get_req()->set_value(std::move(string));
return task;
};
WFFacilities::WaitGroup wait_group(1);
WFRepeaterTask *repeater = WFTaskFactory::create_repeater_task(std::move(create), nullptr);
Workflow::start_series_work(repeater, [&wait_group](const SeriesWork *) {
wait_group.done();
});
wait_group.wait();
server.stop();
return 0;
}