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I noticed that the rescale of MouseX() and MouseY() occured in framework.monkey (ReadInputs) but TouchX(i) and TouchY(i) are read in inputcache.monkey and stored as-is.
' get the location of each touch
touchX[i] = TouchX(i)
touchY[i] = TouchY(i)
How would you suggest to have TouchX(i) and TouchY(i) neatly rescaled?
I noticed that the rescale of MouseX() and MouseY() occured in framework.monkey (ReadInputs) but TouchX(i) and TouchY(i) are read in inputcache.monkey and stored as-is.
How would you suggest to have TouchX(i) and TouchY(i) neatly rescaled?
I use this config:
And a smaller window in Glfw (and a touch screen), so that I can see code and game.
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