8000 Enhance collision check algorithm · Issue #3 · stocyr/Deflectouch · GitHub
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Enhance collision check algorithm #3

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stocyr opened this issue Feb 5, 2012 · 1 comment
Open

Enhance collision check algorithm #3

stocyr opened this issue Feb 5, 2012 · 1 comment
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@stocyr
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stocyr commented Feb 5, 2012

Bug reported: Bullets goes still through deflectors on some users.

  • Fix: (work around): reduce bullet speed -> collision check routine is called more often.
  • Implement Bullet animation as separate scheduler (with more fps than the default animation scheduler)
  • Implement collision check like in the Kivy game Cocaine
@stocyr
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stocyr commented Feb 6, 2012

Fix done in v1.0.1: reduced max bullet speed to 75%.

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