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@stasel Hi super new to webRTC on iOS native side, at present I know that we're using signaling servers however I'm working on P2P app that's using Hyperswarm and was thinking to understand more on it.
- Keet is P2P chat app, and uses webRTC so I'm trying to just learn in swift how we could achieve it. For webRTC connections would it need streams of audio and video from socket level?
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