- GitHub Staff
- Brooklyn, NY
- https://terkel.com
- @terkelg
- @terkel.com
- in/terkelg
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🎨 Creative Coding
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
A library for generating flow fields.
🌊✒️ 2D Fluid Simulation three.js implementation.
LittleJS is the tiny fast HTML5 game engine with many features and no dependencies. 🚂 Choo-Choo!
📽 Three.js Material which lets you do Texture Projection on a 3d Model
Boilerplate and utils for a fullscreen Three.js app
A small JS library for beautiful drawing and handwriting on the HTML Canvas.
Template for the brush style rendering with three.js
WebGL based particle system engine for three.js
draw wireframes or grids on a solid mesh using a fragment shader
Free 2D, 3D and 4D blue noise textures from the Moments in Graphics blog
Adaptation of Threejs BasisTextureLoader for OGL
Utility functions to convert between various color spaces in GLSL
A plugin for esbuild that enables importing *.glslx files.
sharp bilinear shaders for RetroPie, Recalbox and Libretro for sharp pixels without pixel wobble and minimal blurring
A plugin for esbuild to import local shader fragments via #include pragma from GLSL files with .glsl, .vert, .frag, .vs, .fs extensions.