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Roslyn analyzers for Unity game developers
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Unity UI Render Pipeline in Linear Color Space
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reverse engineering docs.
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Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists
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✏️ Order-independent Transparent in Unity
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A simple editor script that emulates specular highlighting for every light in the scene on reflection probes when baking them.
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Bake specular highlights into Unity Reflection Probes, allowing baked lights to cast sharp specular highlights for free
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Planar reflections for Unity's Universal Render Pipeline.